diff --git a/Update/_tsum_001.txt b/Update/_tsum_001.txt
index c3bb086..fc51a04 100644
--- a/Update/_tsum_001.txt
+++ b/Update/_tsum_001.txt
@@ -66,7 +66,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 3, "sprite/normal/me3_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300620", 256, TRUE);
@@ -110,7 +110,7 @@ void main()
ClearMessage();
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacter(3, 4, "sprite/normal/sa3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 4, "sprite/sa3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawScene( "background/GR2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -121,7 +121,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re3a_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re3a_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200712", 256, TRUE);
@@ -133,7 +133,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri3_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri3_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/500500264", 256, TRUE);
@@ -150,7 +150,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me3_tokui_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me3_tokui_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300621", 256, TRUE);
@@ -162,7 +162,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me3_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me3_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300623", 256, TRUE);
@@ -189,7 +189,7 @@ void main()
DisableWindow();
PlaySE( 0, "s_Kyupiin", 56, 64 );
- ModDrawCharacter(1, 24, "sprite/normal/tomita2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 24, "sprite/tomita2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/502400067", 256, TRUE);
@@ -201,7 +201,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri3_niko_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri3_niko_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/500500265", 256, TRUE);
@@ -210,7 +210,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(3, 25, "sprite/normal/oka2_warai_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 25, "sprite/oka2_warai_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s09/25/502500054", 256, TRUE);
@@ -254,7 +254,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re3a_hau_a1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re3a_hau_a1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200714", 256, TRUE);
@@ -283,7 +283,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200717", 256, TRUE);
@@ -298,7 +298,7 @@ void main()
ClearMessage();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(2, 4, "sprite/normal/sa3_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa3_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/GR1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -311,7 +311,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 4, "sprite/normal/sa3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 4, "sprite/sa3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400619", 256, TRUE);
@@ -323,7 +323,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me3_tokui_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me3_tokui_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300625", 256, TRUE);
@@ -335,7 +335,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300627", 256, TRUE);
@@ -360,7 +360,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 4, "sprite/normal/sa3_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 4, "sprite/sa3_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400621", 256, TRUE);
@@ -387,7 +387,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_huteki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_huteki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300629", 256, TRUE);
@@ -399,7 +399,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300631", 256, TRUE);
@@ -408,7 +408,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300632", 256, TRUE);
@@ -426,7 +426,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 4, "sprite/normal/sa3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 4, "sprite/sa3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400623", 256, TRUE);
@@ -440,7 +440,7 @@ void main()
NULL, " Oh ho ho!!\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(3, 2, "sprite/normal/re3a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 2, "sprite/re3a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawScene( "background/G1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -450,7 +450,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri3_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri3_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/500500266", 256, TRUE);
@@ -481,7 +481,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re3a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re3a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200719", 256, TRUE);
@@ -490,7 +490,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3b_nande_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3b_nande_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200720", 256, TRUE);
@@ -508,7 +508,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200721", 256, TRUE);
@@ -517,7 +517,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200722", 256, TRUE);
@@ -543,7 +543,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200723", 256, TRUE);
@@ -607,7 +607,7 @@ void main()
NULL, "It's rare to hear her say that she won't go easy!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 2, "sprite/normal/re3a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re3a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/GR2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -617,7 +617,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200724", 256, TRUE);
@@ -693,7 +693,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200726", 256, TRUE);
@@ -711,7 +711,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200728", 256, TRUE);
@@ -753,7 +753,7 @@ void main()
ClearMessage();
DrawScene( "white", 400 );
- ModDrawCharacter(1, 3, "sprite/normal/me3_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me3_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/GR1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -775,7 +775,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300639", 256, TRUE);
@@ -784,7 +784,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300640", 256, TRUE);
@@ -799,7 +799,7 @@ void main()
NULL, "In other words, you're not hit when somebody splashes you with a bucket of water.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/GR2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -812,7 +812,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa3_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa3_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400626", 256, TRUE);
@@ -827,7 +827,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200732", 256, TRUE);
@@ -839,7 +839,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400629", 256, TRUE);
@@ -847,7 +847,7 @@ void main()
NULL, "\"...Wh-What did you just say?!\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(3, 3, "sprite/normal/me3_tokui_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 3, "sprite/me3_tokui_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawScene( "background/G1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -860,7 +860,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300645", 256, TRUE);
@@ -884,7 +884,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri3_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri3_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/500500267", 256, TRUE);
@@ -910,7 +910,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, FALSE );
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 300, FALSE );
- ModDrawCharacter(3, 3, "sprite/normal/me3_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me3_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );
PlayBGM( 0, "semi", 56, 0 );
PlayBGM( 2, "suzume", 56, 0 );
@@ -1128,7 +1128,7 @@ void main()
NULL, "\"...Wh-What is it that Mion is holding...?\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/GR2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1247,7 +1247,7 @@ void main()
NULL, "Mion mercilessly shot at them from various angles to make them come out from behind the shield!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/GR1", 300 );
PlaySE( 0, "s_gun", 56, 64 );
@@ -1376,7 +1376,7 @@ void main()
Wait( 90 );
SetValidityOfInput( TRUE );
- ModDrawCharacterWithFiltering(3, 24, "sprite/normal/tomita2_kanashimi_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 24, "sprite/tomita2_kanashimi_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/502400069", 256, TRUE);
@@ -1386,7 +1386,7 @@ void main()
DisableWindow();
PlaySE( 0, "s_gun", 56, 64 );
- ModDrawCharacterWithFiltering(1, 25, "sprite/normal/oka2_shinken_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 25, "sprite/oka2_shinken_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s09/25/502500056", 256, TRUE);
@@ -1501,7 +1501,7 @@ void main()
NULL, " Mioooooooooooon!!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(2, 3, "sprite/normal/me3_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me3_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/G1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1511,7 +1511,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300657", 256, TRUE);
@@ -1671,7 +1671,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300660", 256, TRUE);
@@ -1692,7 +1692,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_ikari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_ikari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300662", 256, TRUE);
@@ -1744,7 +1744,7 @@ void main()
ClearMessage();
SetSpeedOfMessage( FALSE, 0 );
- ModDrawCharacter(1, 3, "sprite/normal/me3_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me3_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/GR2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1765,7 +1765,7 @@ void main()
DisableWindow();
PlaySE( 0, "s_furu", 56, 64 );
DrawScene( "white", 100 );
- ModDrawCharacter(1, 3, "sprite/normal/me3_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me3_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/GR2", 200 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1808,8 +1808,8 @@ void main()
DisableWindow();
PlaySE( 0, "s_furu", 56, 64 );
- ModDrawCharacter(1, 25, "sprite/normal/oka2_shinken_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
- ModDrawCharacter(3, 24, "sprite/normal/tomita2_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacter(1, 25, "sprite/oka2_shinken_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
+ ModDrawCharacter(3, 24, "sprite/tomita2_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " その瞬間、魅音の背後を襲った富田くん、岡村くんの二人が俺と対峙する!!",
@@ -1940,8 +1940,8 @@ void main()
NULL, " And with those guns, I shot them each in the middle of their chests.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 25, "sprite/normal/oka2_shinken_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(3, 24, "sprite/normal/tomita2_kanashimi_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(1, 25, "sprite/oka2_shinken_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(3, 24, "sprite/tomita2_kanashimi_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawScene( "background/GR2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
@@ -1953,7 +1953,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 3, "maskup", 1, FALSE, 0, 0, 300, TRUE );
PlaySE( 0, "s_Down", 56, 64 );
- ModDrawCharacter(1, 25, "sprite/normal/oka2_odoroki_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacter(1, 25, "sprite/oka2_odoroki_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s09/25/502500060", 256, TRUE);
@@ -1971,7 +1971,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me3_odoroki_a1_", "0", "maskright", 7, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me3_odoroki_a1_", "0", "maskright", 7, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300668", 256, TRUE);
@@ -1991,7 +1991,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me3_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me3_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300669", 256, TRUE);
@@ -2088,7 +2088,7 @@ void main()
NULL, "Satoko was still overwhelming her. She's a tough customer even without her tricky traps...!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 4, "sprite/normal/sa3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa3_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/GR1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -2101,7 +2101,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re3a_def_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re3a_def_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200734", 256, TRUE);
@@ -2137,7 +2137,7 @@ void main()
SetValidityOfInput( TRUE );
PlaySE( 0, "s_gun", 56, 64 );
- ModDrawCharacter(1, 4, "sprite/normal/sa3_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa3_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/GR2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2194,7 +2194,7 @@ void main()
NULL, "Satoko used a bucket to overcome the limit...!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/GR1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2365,7 +2365,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa3_akireru_a1_", "0", "maskright", 7, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa3_akireru_a1_", "0", "maskright", 7, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400642", 256, TRUE);
@@ -2382,7 +2382,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400644", 256, TRUE);
@@ -2448,7 +2448,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400645", 256, TRUE);
@@ -2476,7 +2476,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskleft", 7, 0, 300 );
- ModDrawCharacter(2, 2, "sprite/normal/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/GR3", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2497,7 +2497,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200744", 256, TRUE);
@@ -2519,7 +2519,7 @@ void main()
NULL, "In using a trap at the last moment for a come-from-behind victory, it was as though she was taking Satoko's best skill from her and firing it right back!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/GR2", "maskright", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2544,7 +2544,7 @@ void main()
NULL, "\"That gun you're holding right now is very important to me.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(2, 2, "sprite/normal/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/GR3", "maskright", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -2610,7 +2610,7 @@ void main()
DisableWindow();
FadeFilm( 300, FALSE );
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa3_warai_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa3_warai_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400648", 256, TRUE);
@@ -2630,7 +2630,7 @@ void main()
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_okoru_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_okoru_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " もちろんレナだって迷わない。",
@@ -2644,7 +2644,7 @@ void main()
SetValidityOfInput( FALSE );
Wait( 800 );
SetValidityOfInput( TRUE );
- ModDrawCharacter(2, 2, "sprite/normal/re3b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "……だがその表情が一瞬だけ歪む…!",
@@ -2671,7 +2671,7 @@ void main()
ClearMessage();
DisableWindow();
SetSpeedOfMessage( FALSE, 0 );
- ModDrawCharacter(1, 4, "sprite/normal/sa3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400649", 256, TRUE);
@@ -2683,7 +2683,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3a_okoru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3a_okoru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200747", 256, TRUE);
@@ -2741,7 +2741,7 @@ void main()
NULL, "She couldn't even take another shot...!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa3_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/GR3", "maskleft", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -2770,7 +2770,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200748", 256, TRUE);
@@ -2779,7 +2779,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400657", 256, TRUE);
@@ -2788,7 +2788,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3a_okoru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3a_okoru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200749", 256, TRUE);
@@ -2797,7 +2797,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200750", 256, TRUE);
@@ -2809,7 +2809,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400658", 256, TRUE);
@@ -2824,7 +2824,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200752", 256, TRUE);
@@ -2836,7 +2836,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400661", 256, TRUE);
@@ -2851,7 +2851,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_okoru_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_okoru_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200754", 256, TRUE);
@@ -2863,7 +2863,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400664", 256, TRUE);
@@ -2897,7 +2897,7 @@ void main()
NULL, "Why? ...She was going to be shot by Rena within the second!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 4, "sprite/normal/sa3_akireru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa3_akireru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/GR3", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -2910,7 +2910,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re3a_def_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re3a_def_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200756", 256, TRUE);
@@ -2919,7 +2919,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re3b_def_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re3b_def_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200757", 256, TRUE);
@@ -2963,7 +2963,7 @@ void main()
NULL, "It doesn't matter where the water comes out.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa3_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/GR3", "maskup", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2990,7 +2990,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa3_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400668", 256, TRUE);
@@ -3049,7 +3049,7 @@ void main()
ClearMessage();
FadeOutBGM( 1, 300, FALSE );
- ModDrawCharacter(2, 2, "sprite/normal/re3b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re3b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/GR3", 300 );
PlayBGM( 0, "mienai", 56, 0 );
@@ -3060,7 +3060,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa3_hannbeso_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa3_hannbeso_a1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400669", 256, TRUE);
@@ -3270,7 +3270,7 @@ void main()
NULL, "A dance that I could only dance with an opponent...!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 3, "sprite/normal/me3_majime_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me3_majime_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/G1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -3283,7 +3283,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa3_odoroki_a1_", "0", "maskleft", 7, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa3_odoroki_a1_", "0", "maskleft", 7, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400670", 256, TRUE);
@@ -3292,7 +3292,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 5, "sprite/normal/ri3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 5, "sprite/ri3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/500500268", 256, TRUE);
@@ -3541,7 +3541,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskright", 7, 0, 300 );
- ModDrawCharacter(3, 24, "sprite/normal/tomita2_odoroki_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 24, "sprite/tomita2_odoroki_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawSceneWithMask( "background/G1", "maskright", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
@@ -3554,7 +3554,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 25, "sprite/normal/oka2_shinken_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 25, "sprite/oka2_shinken_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s09/25/502500061", 256, TRUE);
@@ -3563,7 +3563,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 24, "sprite/normal/tomita2_ikari_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 24, "sprite/tomita2_ikari_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/502400074", 256, TRUE);
@@ -3689,7 +3689,7 @@ void main()
Wait( 1000 );
SetValidityOfInput( TRUE );
PlaySE( 0, "s_Kyupiin", 56, 64 );
- ModDrawCharacter(1, 24, "sprite/normal/tomita2_odoroki_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 24, "sprite/tomita2_odoroki_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/GR2", "maskc", 1, 0, 50 );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
@@ -3699,7 +3699,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa3_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "sprite/sa3_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400671", 256, TRUE);
@@ -3726,7 +3726,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(3, 24, "sprite/normal/tomita2_odoroki_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 24, "sprite/tomita2_odoroki_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/502400076", 256, TRUE);
@@ -3735,7 +3735,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 25, "sprite/normal/oka2_odoroki_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 25, "sprite/oka2_odoroki_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s09/25/502500062", 256, TRUE);
@@ -3755,7 +3755,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(3, 24, "sprite/normal/tomita2_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 24, "sprite/tomita2_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/502400077", 256, TRUE);
@@ -3766,7 +3766,7 @@ void main()
DisableWindow();
FadeAllBustshots( 400, TRUE );
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me3_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me3_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 魅音は、自分が判定を下さない限り、決着がつかないことにようやく気付く。",
@@ -3825,8 +3825,8 @@ void main()
NULL, "That's why we stood motionless, waiting for the verdict to be delivered...", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 4, "sprite/normal/sa3_akireru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
- ModDrawCharacter(1, 5, "sprite/normal/ri3_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa3_akireru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri3_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/G1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -3894,7 +3894,7 @@ void main()
NULL, "It seems like everybody is thinking the same way.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 5, "sprite/normal/ri3_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 5, "sprite/ri3_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/G1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -3904,7 +3904,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me3_tohoho_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me3_tohoho_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300672", 256, TRUE);
@@ -3919,7 +3919,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me3_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me3_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300673", 256, TRUE);
@@ -3964,7 +3964,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me3_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me3_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 魅音も迷っていた。",
@@ -3984,7 +3984,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me3_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me3_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300674", 256, TRUE);
@@ -4010,7 +4010,7 @@ void main()
NULL, "...It's very difficult for me to decide who the winner should be after watching such an amazing battle.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 4, "sprite/normal/sa3_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa3_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/GR2", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -4019,7 +4019,7 @@ void main()
NULL, "\"Th-Then... you mean we have two winners...?\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 3, "sprite/normal/me3_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me3_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/G1", "maskleft", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -4029,7 +4029,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me3_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me3_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300679", 256, TRUE);
@@ -4038,7 +4038,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me3_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/500300680", 256, TRUE);
@@ -4082,7 +4082,7 @@ void main()
FadeOutBGM( 1, 300, FALSE );
FadeOutBGM( 2, 300, FALSE );
- ModDrawCharacter(1, 24, "sprite/normal/tomita2_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 24, "sprite/tomita2_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/GR1", "maskright", 1, 0, 300 );
PlayBGM( 0, "Cafe", 56, 0 );
@@ -4100,7 +4100,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 25, "sprite/normal/oka2_warai_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 25, "sprite/oka2_warai_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s09/25/502500064", 256, TRUE);
@@ -4130,7 +4130,7 @@ void main()
DisableWindow();
FadeAllBustshots( 300, TRUE );
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re3a_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re3a_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200776", 256, TRUE);
@@ -4151,7 +4151,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200778", 256, TRUE);
@@ -4181,7 +4181,7 @@ void main()
NULL, "It was the first time we ever hit it off like this.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/re3a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re3a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/G1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4197,7 +4197,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa3_akireru_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa3_akireru_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/500400674", 256, TRUE);
@@ -4209,7 +4209,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200780", 256, TRUE);
@@ -4217,7 +4217,7 @@ void main()
NULL, "\"Mii-chan's trying to get away without suffering the punishment while we're distracted!\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(3, 3, "sprite/normal/me3_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 3, "sprite/me3_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawSceneWithMask( "background/GR2", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -4262,7 +4262,7 @@ void main()
NULL, "After that...", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 5, "sprite/normal/ri3_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri3_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/G1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -4275,7 +4275,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/hr_kei22880", 256, TRUE);
@@ -4295,7 +4295,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 5, "sprite/normal/ri3_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 5, "sprite/ri3_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/500500274", 256, TRUE);
@@ -4326,7 +4326,7 @@ void main()
NULL, "Nobody believed her because she really could be that sneaky, pretending that she was hit in order to stay in the game.", Line_Normal);
ClearMessage();
- ModDrawCharacter(3, 4, "sprite/normal/sa3_akireru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 4, "sprite/sa3_akireru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawSceneWithMask( "background/GR2", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -4339,7 +4339,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri3_komaru_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri3_komaru_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/500500277", 256, TRUE);
@@ -4361,7 +4361,7 @@ void main()
DisableWindow();
PlaySE( 0, "s_boyoon", 56, 64 );
- ModDrawCharacter(2, 2, "sprite/normal/re3b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ぽん!",
@@ -4379,7 +4379,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3a_kaii_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3a_kaii_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200782", 256, TRUE);
@@ -4388,7 +4388,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re3b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re3b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/500200783", 256, TRUE);
diff --git a/Update/_tsum_002_2.txt b/Update/_tsum_002_2.txt
index 1182bc4..5ab344e 100644
--- a/Update/_tsum_002_2.txt
+++ b/Update/_tsum_002_2.txt
@@ -3,7 +3,7 @@ void main()
DrawScene( "white", 400 );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/ma_g1", "maskright", 1, 0, 300 );
ClearMessage();
@@ -43,7 +43,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200001", 256, TRUE);
@@ -97,7 +97,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_hau_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_hau_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200002", 256, TRUE);
@@ -106,7 +106,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200003", 256, TRUE);
@@ -115,7 +115,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200004", 256, TRUE);
@@ -363,7 +363,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2b_bikkuri_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2b_bikkuri_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200026", 540, TRUE);
@@ -381,7 +381,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_bikkuri_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_bikkuri_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200027", 540, TRUE);
@@ -402,7 +402,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200029", 540, TRUE);
@@ -426,7 +426,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200031", 540, TRUE);
@@ -456,7 +456,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200034", 540, TRUE);
@@ -485,7 +485,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200036", 540, TRUE);
@@ -505,7 +505,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200037", 540, TRUE);
@@ -547,7 +547,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps2/02/170200038", 540, TRUE);
@@ -615,7 +615,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200039", 256, TRUE);
@@ -640,7 +640,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200041", 256, TRUE);
@@ -658,7 +658,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200043", 256, TRUE);
@@ -807,7 +807,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200045", 256, TRUE);
@@ -831,7 +831,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200047", 256, TRUE);
@@ -840,7 +840,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_komaru_a2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_komaru_a2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200048", 256, TRUE);
@@ -860,7 +860,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_okoru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_okoru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナがぐっと握り拳を作ってから、意気込んだ。",
@@ -868,7 +868,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200048_1", 256, TRUE);
@@ -991,7 +991,7 @@ void main()
NULL, " They'd do whatever it took to stop us from getting inside the restaurant!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res_s1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1001,7 +1001,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200050", 256, TRUE);
@@ -1024,7 +1024,7 @@ void main()
DisableWindow();
PlaySE( 0, "s_Kyupiin", 56, 64 );
DrawScene( "white", 50 );
- ModDrawCharacter(2, 2, "sprite/normal/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res_s1", "maskright", 1, 0, 100 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1040,7 +1040,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_kaii_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_kaii_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200052", 256, TRUE);
@@ -1052,7 +1052,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200054", 256, TRUE);
@@ -1137,7 +1137,7 @@ void main()
NULL, "In fact, I'd say the situation was rather enjoyable.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/res_s1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1156,7 +1156,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200056", 256, TRUE);
@@ -1180,7 +1180,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200058", 256, TRUE);
diff --git a/Update/_tsum_003_1.txt b/Update/_tsum_003_1.txt
index b6ea849..5631dad 100644
--- a/Update/_tsum_003_1.txt
+++ b/Update/_tsum_003_1.txt
@@ -61,7 +61,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re2a_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re2a_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200062", 256, TRUE);
@@ -70,7 +70,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_kaii_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_kaii_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200063", 256, TRUE);
@@ -102,7 +102,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200064", 256, TRUE);
@@ -123,7 +123,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200066", 256, TRUE);
@@ -154,7 +154,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200069", 256, TRUE);
@@ -178,7 +178,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200072", 256, TRUE);
diff --git a/Update/_tsum_003_2.txt b/Update/_tsum_003_2.txt
index 6340be0..968d358 100644
--- a/Update/_tsum_003_2.txt
+++ b/Update/_tsum_003_2.txt
@@ -142,9 +142,9 @@ void main()
DrawScene( "black", 400 );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 5, "sprite/normal/ri6_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri6_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 2, "sprite/normal/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/res1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -170,7 +170,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 5, "sprite/normal/ri6_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 5, "sprite/ri6_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500002", 256, TRUE);
@@ -208,9 +208,9 @@ void main()
ClearMessage();
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacter(3, 25, "sprite/normal/oka1_shinken_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 25, "sprite/oka1_shinken_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 24, "sprite/normal/tomita1_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 24, "sprite/tomita1_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res5", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -229,7 +229,7 @@ void main()
PlaySE( 0, "s_Down", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 2*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 2*2, FALSE );
- ModDrawCharacter(2, 24, "sprite/normal/tomita1_ikari_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 24, "sprite/tomita1_ikari_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/172400003", 256, TRUE);
@@ -253,7 +253,7 @@ void main()
PlaySE( 0, "wa_011", 56, 64 );
DisableWindow();
- ModDrawCharacter(2, 24, "sprite/normal/tomita1_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 24, "sprite/tomita1_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/172400007", 256, TRUE);
@@ -262,8 +262,8 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );
- ModDrawCharacter(1, 25, "sprite/normal/oka1_shinken_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(0, 5, "sprite/normal/ri6_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(1, 25, "sprite/oka1_shinken_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(0, 5, "sprite/ri6_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
@@ -367,7 +367,7 @@ void main()
Wait( 50 );
PlaySE( 0, "s_Down", 56, 64 );
Wait( 50 );
- ModDrawCharacter(1, 25, "sprite/normal/oka1_tere_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 25, "sprite/oka1_tere_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s09/25/172500008", 256, TRUE);
@@ -403,8 +403,8 @@ void main()
PlaySE( 0, "s_daidageki", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 6*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 6*2, FALSE );
- ModDrawCharacter(1, 25, "sprite/normal/oka1_odoroki_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
- ModDrawCharacterWithFiltering(3, 2, "sprite/normal/re2b_kaii_b1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacter(1, 25, "sprite/oka1_odoroki_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
+ ModDrawCharacterWithFiltering(3, 2, "sprite/re2b_kaii_b1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200081", 256, TRUE);
@@ -439,8 +439,8 @@ void main()
NULL, "For their age, they're so good at giving passionate speeches... They'll probably make it big in the future...!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 5, "sprite/normal/ri6_niko_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri6_niko_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/res1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -488,7 +488,7 @@ void main()
NULL, "\"K-saaaaaaan!!", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(1, 23, "sprite/normal/kameda1b_odoroki_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 23, "sprite/kameda1b_odoroki_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/res5", 50 );
PlaySE( 0, "s_daidageki", 56, 64 );
@@ -789,8 +789,8 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(2, 3, "sprite/normal/me5_tohoho_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
- ModDrawCharacter(1, 5, "sprite/normal/ri6_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me5_tohoho_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri6_komaru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/res1", 300 );
PlaySE( 0, "wa_011", 56, 64 );
@@ -892,7 +892,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(1, 3, "sprite/normal/me5_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me5_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/res1", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_003_3.txt b/Update/_tsum_003_3.txt
index 11bb40f..8f08e8e 100644
--- a/Update/_tsum_003_3.txt
+++ b/Update/_tsum_003_3.txt
@@ -9,24 +9,24 @@ void main()
i = GetRandomNumber( 3 );
if (i == 0) {
- sprite_iri_def1 = "sprite/normal/iri1_def1_";
- sprite_iri_def2 = "sprite/normal/iri1_def2_";
- sprite_iri_majime = "sprite/normal/iri1_majime_";
- sprite_iri_majime2 = "sprite/normal/iri1_majime2_";
+ sprite_iri_def1 = "sprite/iri1_def1_";
+ sprite_iri_def2 = "sprite/iri1_def2_";
+ sprite_iri_majime = "sprite/iri1_majime_";
+ sprite_iri_majime2 = "sprite/iri1_majime2_";
}
if (i == 1) {
- sprite_iri_def1 = "sprite/normal/iri2_def1_";
- sprite_iri_def2 = "sprite/normal/iri2_def2_";
- sprite_iri_majime = "sprite/normal/iri2_majime_";
- sprite_iri_majime2 = "sprite/normal/iri2_majime2_";
+ sprite_iri_def1 = "sprite/iri2_def1_";
+ sprite_iri_def2 = "sprite/iri2_def2_";
+ sprite_iri_majime = "sprite/iri2_majime_";
+ sprite_iri_majime2 = "sprite/iri2_majime2_";
}
if (i == 2) {
- sprite_iri_def1 = "sprite/normal/iri3_def1_";
- sprite_iri_def2 = "sprite/normal/iri3_def2_";
- sprite_iri_majime = "sprite/normal/iri3_majime_";
- sprite_iri_majime2 = "sprite/normal/iri3_majime2_";
+ sprite_iri_def1 = "sprite/iri3_def1_";
+ sprite_iri_def2 = "sprite/iri3_def2_";
+ sprite_iri_majime = "sprite/iri3_majime_";
+ sprite_iri_majime2 = "sprite/iri3_majime2_";
}
DisableWindow();
@@ -107,7 +107,7 @@ void main()
DrawScene( "white", 200 );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 4, "sprite/normal/sa6_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa6_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/furiker_c", 50 );
FadeOutBGM( 0, 100, FALSE );
PlaySE( 0, "s_daidageki", 56, 64 );
@@ -402,10 +402,10 @@ void main()
FadeOutBGM( 0, 400, FALSE );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 4, "sprite/normal/sa6_hau_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 3, "sprite/normal/me5_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa6_hau_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me5_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacter(3, 5, "sprite/normal/ri6_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 5, "sprite/ri6_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawScene( "background/res1", 400 );
PlayBGM( 0, "cafe", 56, 0 );
@@ -419,7 +419,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa6_akireru_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa6_akireru_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400004", 256, TRUE);
@@ -431,7 +431,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me5_tohoho_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me5_tohoho_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300006", 256, TRUE);
@@ -440,7 +440,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 5, "sprite/normal/ri6_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 5, "sprite/ri6_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500005", 256, TRUE);
@@ -451,7 +451,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 400, FALSE );
FadeAllBustshots( 400, TRUE );
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_kaii_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_kaii_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
PlayBGM( 0, "rika", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -484,7 +484,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
PlaySE( 0, "wa_011", 56, 64 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -495,7 +495,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 1, "mask00" , 0, FALSE, 0, 0, 400, TRUE );
- ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa6_akuwarai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "sprite/sa6_akuwarai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
PlaySE( 0, "s_kyupiin", 56, 64 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -506,7 +506,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 2, "maskleft" , 1, FALSE, 0, 0, 300, TRUE );
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri6_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri6_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
PlaySE( 0, "s_boyoon", 56, 64 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -536,7 +536,7 @@ void main()
NULL, "I now understand what a slack-jawed smile means... Huh huh huh...☆", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -546,7 +546,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri6_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri6_warai_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500007", 256, TRUE);
@@ -565,7 +565,7 @@ void main()
NULL, " And Mion, you massage my shoulders.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(2, 4, "sprite/normal/sa6_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa6_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -575,7 +575,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 4, "sprite/normal/sa6_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 4, "sprite/sa6_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400008", 256, TRUE);
@@ -587,7 +587,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me5_tohoho_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me5_tohoho_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300008", 256, TRUE);
@@ -599,7 +599,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me5_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me5_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300010", 256, TRUE);
@@ -659,7 +659,7 @@ void main()
NULL, "One of the other customers wanted to get a piece of the wonderful treatment, and patted Mion on the shoulder.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 3, "sprite/normal/me5_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me5_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -705,7 +705,7 @@ void main()
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa6_akireru_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa6_akireru_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400010", 256, TRUE);
@@ -717,7 +717,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 5, "sprite/normal/ri6_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
+ ModDrawCharacter(3, 5, "sprite/ri6_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500008", 256, TRUE);
@@ -730,7 +730,7 @@ void main()
SetSpeedOfMessage( TRUE, 128 );
FadeOutBGM( 0, 300, FALSE );
DrawScene( "white", 300 );
- ModDrawCharacter(3, 23, "portrait/normal/kameda1b_odoroki_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 23, "portrait/kameda1b_odoroki_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawScene( "background/res5", 50 );
PlaySE( 0, "s_daidageki", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 5*2, FALSE );
@@ -807,8 +807,8 @@ void main()
PlaySE( 0, "s_daidageki", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 0, 5*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 0, 5*2, FALSE );
- ModDrawCharacter(1, 25, "sprite/normal/oka1_shinken_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
- ModDrawCharacter(2, 24, "sprite/normal/tomita1_shinken_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(1, 25, "sprite/oka1_shinken_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
+ ModDrawCharacter(2, 24, "sprite/tomita1_shinken_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田&岡村", NULL, "Tomita & Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/172400011", 256, TRUE);
@@ -853,7 +853,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 3, "sprite/normal/me5_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me5_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -878,7 +878,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me5_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me5_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300016", 256, TRUE);
@@ -887,7 +887,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300017", 256, TRUE);
@@ -897,7 +897,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 0, "maskright" , 1, FALSE, 0, 0, 300, TRUE );
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_bikkuri_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_bikkuri_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200101", 256, TRUE);
@@ -909,7 +909,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me5_huteki_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me5_huteki_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300018", 256, TRUE);
@@ -918,7 +918,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me5_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me5_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300019", 256, TRUE);
@@ -927,9 +927,9 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DrawScene( "black", 300 );
- ModDrawCharacter(3, 23, "portrait/normal/kameda1a_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
- ModDrawCharacter(1, 25, "sprite/normal/oka1_shinken_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 24, "sprite/normal/tomita1_shinken_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(3, 23, "portrait/kameda1a_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(1, 25, "sprite/oka1_shinken_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 24, "sprite/tomita1_shinken_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/res5", 300 );
PlaySE( 0, "s_down", 56, 64 );
@@ -949,7 +949,7 @@ void main()
NULL, "Damn it. I have to fight against them here?!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 4, "sprite/normal/sa6_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 4, "sprite/sa6_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -962,7 +962,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri6_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri6_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500010", 256, TRUE);
@@ -980,7 +980,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 2, "sprite/normal/re2a_kaii_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
+ ModDrawCharacter(3, 2, "sprite/re2a_kaii_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200103", 256, TRUE);
@@ -995,7 +995,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 2, "sprite/normal/re2b_kaii_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 2, "sprite/re2b_kaii_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200106", 256, TRUE);
@@ -1050,7 +1050,7 @@ void main()
PlaySE( 0, "wa_007", 56, 64 );
Wait( 500 );
DrawSceneWithMask( "black", "maskright", 1, 0, 300 );
- ModDrawCharacter(1, 3, "sprite/normal/me5_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me5_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/res5", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1060,7 +1060,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300021", 256, TRUE);
@@ -1090,7 +1090,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskleft", 1, 0, 300 );
- ModDrawCharacter(2, 4, "sprite/normal/sa6_akireru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa6_akireru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -1104,7 +1104,7 @@ void main()
PlaySE( 0, "s_Kyupiin", 56, 64 );
DisableWindow();
- ModDrawCharacterWithFiltering(3, 24, "sprite/normal/tomita1_shinken_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 24, "sprite/tomita1_shinken_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("富田", NULL, "Tomita", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 24, "ps3/s09/24/172400013", 256, TRUE);
@@ -1113,7 +1113,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 25, "sprite/normal/oka1_shinken_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 25, "sprite/oka1_shinken_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
PlaySE( 0, "s_furu", 56, 64 );
SetValidityOfInput( FALSE );
@@ -1146,7 +1146,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );
- ModDrawCharacter(0, 23, "sprite/normal/kameda1a_niyari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 23, "sprite/kameda1a_niyari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/res5", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1214,7 +1214,7 @@ void main()
SetSpeedOfMessage( FALSE, 0 );
DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );
- ModDrawCharacter(2, 2, "sprite/normal/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2b_kaii_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1248,7 +1248,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
- ModDrawCharacter(1, 3, "sprite/normal/me5_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me5_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/res5", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1261,7 +1261,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me5_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me5_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300028", 256, TRUE);
@@ -1349,7 +1349,7 @@ void main()
NULL, " as long as it's fun to watch!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1383,7 +1383,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me5_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me5_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300033", 256, TRUE);
@@ -1418,7 +1418,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2b_kaii_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2b_kaii_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200110", 256, TRUE);
@@ -1601,7 +1601,7 @@ void main()
NULL, "My hands clash with the others' in midair.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskup", 1, 0, 300 );
PlaySE( 0, "wa_011", 56, 64 );
@@ -1631,7 +1631,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_kaii_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_kaii_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
PlaySE( 0, "s_furu", 56, 64 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1650,7 +1650,7 @@ void main()
NULL, "I see. I now understand why people say women always have room for dessert!!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 23, "sprite/normal/kameda1a_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 23, "sprite/kameda1a_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res5", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1679,7 +1679,7 @@ void main()
DisableWindow();
PlayBGM( 0, "kaze", 56, 0 );
- ModDrawCharacter(2, 23, "sprite/normal/kameda1a_niyari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 23, "sprite/kameda1a_niyari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("亀田", NULL, "Kameda", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 23, "ps3/s09/23/172800024", 256, TRUE);
diff --git a/Update/_tsum_003_4.txt b/Update/_tsum_003_4.txt
index 0492c16..fd61763 100644
--- a/Update/_tsum_003_4.txt
+++ b/Update/_tsum_003_4.txt
@@ -8,7 +8,7 @@ void main()
Wait( 1000 );
SetValidityOfInput( TRUE );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 1, "sprite/normal/kei2_nayamu_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 1, "sprite/kei2_nayamu_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskright", 1, 0, 300 );
SetColorOfMessage( TRUE, 0xff, 0xbb, 0xff );
@@ -118,7 +118,7 @@ void main()
ClearMessage();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 3, "sprite/normal/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me5_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -128,7 +128,7 @@ void main()
DisableWindow();
FadeAllBustshots( 200, TRUE );
- ModDrawCharacter(1, 4, "sprite/normal/sa6_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa6_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そして、いたずら盛りの沙都子ちゃんに、",
@@ -137,7 +137,7 @@ void main()
DisableWindow();
FadeAllBustshots( 200, TRUE );
- ModDrawCharacter(2, 5, "sprite/normal/ri6_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri6_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "抜け目ないけど憎めない梨花ちゃん。",
@@ -146,7 +146,7 @@ void main()
DisableWindow();
FadeAllBustshots( 200, TRUE );
- ModDrawCharacter(1, 1, "sprite/normal/kei2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 1, "sprite/kei2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そしてにぎやかで本当に面白い圭一くん。",
@@ -301,7 +301,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskleft", 1, 0, 300 );
- ModDrawCharacter(2, 3, "sprite/normal/me5_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me5_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -466,7 +466,7 @@ void main()
SetValidityOfInput( FALSE );
Wait( 2000 );
SetValidityOfInput( TRUE );
- ModDrawCharacter(2, 5, "sprite/normal/ri6_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 5, "sprite/ri6_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -580,7 +580,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 20, "sprite/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacter(1, 20, "sprite/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100001", 256, TRUE);
@@ -609,7 +609,7 @@ void main()
FadeOutBGM( 1, 300, FALSE );
FadeOutBGM( 2, 300, FALSE );
PlayBGM( 0, "hgrs03", 56, 0 );
- ModDrawCharacter(1, 20, "sprite/normal/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 20, "sprite/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100004", 256, TRUE);
@@ -638,7 +638,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 20, "sprite/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 20, "sprite/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100006", 256, TRUE);
@@ -707,7 +707,7 @@ void main()
NULL, " Hauuuuuu!\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 20, "sprite/normal/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 20, "sprite/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/res5", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
@@ -732,7 +732,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100016", 256, TRUE);
@@ -753,7 +753,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100018", 256, TRUE);
@@ -783,7 +783,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100021", 256, TRUE);
diff --git a/Update/_tsum_004.txt b/Update/_tsum_004.txt
index 526374e..6e9e9f0 100644
--- a/Update/_tsum_004.txt
+++ b/Update/_tsum_004.txt
@@ -22,7 +22,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200128", 256, TRUE);
@@ -48,7 +48,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 300, TRUE );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa2a_odoroki_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa2a_odoroki_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400018", 256, TRUE);
@@ -81,7 +81,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa2b_akuwarai_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa2b_akuwarai_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100124", 256, TRUE);
@@ -99,7 +99,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri2_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri2_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " それを聞いて沙都子と梨花ちゃんが、にまぁ〜と笑う。",
@@ -228,7 +228,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 6, "sprite/normal/si2_wink_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 6, "sprite/si2_wink_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600001", 256, TRUE);
@@ -240,7 +240,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2b_warai_b1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2b_warai_b1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200130", 256, TRUE);
@@ -252,7 +252,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200132", 256, TRUE);
@@ -261,7 +261,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si2_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si2_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600003", 256, TRUE);
@@ -279,7 +279,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si2_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si2_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600005", 256, TRUE);
@@ -305,7 +305,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600007", 256, TRUE);
@@ -314,7 +314,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200133", 256, TRUE);
@@ -326,7 +326,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si2_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si2_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600008", 256, TRUE);
@@ -339,7 +339,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 2, "maskleft" , 1, FALSE, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa2a_akireru_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "sprite/sa2a_akireru_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400022", 256, TRUE);
@@ -348,7 +348,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si2_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si2_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600010", 256, TRUE);
@@ -361,7 +361,7 @@ void main()
DisableWindow();
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacter(3, 5, "sprite/normal/ri2_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
+ ModDrawCharacter(3, 5, "sprite/ri2_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500014", 256, TRUE);
@@ -377,7 +377,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600012", 256, TRUE);
@@ -390,7 +390,7 @@ void main()
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/res_s1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -424,7 +424,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600014", 256, TRUE);
@@ -436,7 +436,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200137", 256, TRUE);
@@ -452,8 +452,8 @@ void main()
DisableWindow();
FadeAllBustshots( 200, TRUE );
- ModDrawCharacter(3, 4, "sprite/normal/sa2a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, FALSE );
- ModDrawCharacter(2, 5, "sprite/normal/ri2_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(3, 4, "sprite/sa2a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, FALSE );
+ ModDrawCharacter(2, 5, "sprite/ri2_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400023", 256, TRUE);
@@ -488,7 +488,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(3, 3, "sprite/normal/me2_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 3, "sprite/me2_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawSceneWithMask( "background/res_s1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -501,7 +501,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 6, "sprite/normal/si2_wink_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 6, "sprite/si2_wink_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600016", 256, TRUE);
@@ -514,7 +514,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 1, "maskright" , 1, FALSE, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200140", 256, TRUE);
@@ -526,7 +526,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me2_odoroki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me2_odoroki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300044", 256, TRUE);
@@ -538,7 +538,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300046", 256, TRUE);
@@ -572,7 +572,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_nande_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_nande_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200142", 256, TRUE);
@@ -584,7 +584,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me2_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me2_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300049", 256, TRUE);
@@ -602,7 +602,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400024", 256, TRUE);
@@ -614,7 +614,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_def_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_def_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200144", 256, TRUE);
@@ -626,7 +626,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me2_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300053", 256, TRUE);
@@ -638,7 +638,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri2_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri2_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500016", 256, TRUE);
@@ -647,7 +647,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri2_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri2_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500017", 256, TRUE);
@@ -656,7 +656,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me2_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me2_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300055", 256, TRUE);
@@ -668,7 +668,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me2_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me2_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300057", 256, TRUE);
@@ -752,7 +752,7 @@ void main()
ClearMessage();
ModSetLayerFilter(1, 256, "sunset");
- ModDrawCharacter(1, 4, "sprite/normal/sa2a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa2a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/m_hi6_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -766,7 +766,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "sunset");
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri2_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri2_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500018", 256, TRUE);
@@ -787,7 +787,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri2_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri2_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500019", 256, TRUE);
@@ -796,7 +796,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa2b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa2b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400028", 256, TRUE);
@@ -808,7 +808,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri2_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri2_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500020", 256, TRUE);
@@ -817,7 +817,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa2a_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa2a_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400030", 256, TRUE);
@@ -865,7 +865,7 @@ void main()
NULL, " I looked at Rena to see.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/hi5_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -909,7 +909,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200148", 256, TRUE);
@@ -930,7 +930,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200150", 256, TRUE);
@@ -948,7 +948,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200152", 256, TRUE);
@@ -997,7 +997,7 @@ void main()
OutputLine(NULL, "…その仕草にちょっとどきっとした。",
NULL, " ...Her appearance made my heart skip a beat.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/hi4_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1007,7 +1007,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200156", 256, TRUE);
@@ -1022,7 +1022,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200157", 256, TRUE);
@@ -1055,7 +1055,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskup", 1, 0, 300 );
- ModDrawCharacter(2, 5, "sprite/normal/ri2_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 5, "sprite/ri2_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/m_hi5_01", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -1065,7 +1065,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa2a_akireru_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa2a_akireru_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400032", 256, TRUE);
@@ -1074,7 +1074,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri2_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri2_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500022", 256, TRUE);
@@ -1086,7 +1086,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa2b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa2b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400033", 256, TRUE);
@@ -1096,7 +1096,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 2, "maskleft" , 1, FALSE, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200160", 256, TRUE);
@@ -1254,7 +1254,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200165", 256, TRUE);
@@ -1266,7 +1266,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200167", 256, TRUE);
@@ -1287,7 +1287,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200168", 256, TRUE);
@@ -1305,7 +1305,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200169", 256, TRUE);
@@ -1351,7 +1351,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200170", 256, TRUE);
@@ -1369,7 +1369,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200172", 256, TRUE);
@@ -1390,7 +1390,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200173", 256, TRUE);
@@ -1414,7 +1414,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200176", 256, TRUE);
@@ -1426,7 +1426,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200178", 256, TRUE);
@@ -1441,7 +1441,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200179", 256, TRUE);
@@ -1450,7 +1450,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200180", 256, TRUE);
@@ -1468,7 +1468,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200181", 256, TRUE);
@@ -1495,7 +1495,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200185", 256, TRUE);
@@ -1507,7 +1507,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200187", 256, TRUE);
@@ -1516,7 +1516,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re2b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re2b_kaii_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200188", 256, TRUE);
diff --git a/Update/_tsum_006.txt b/Update/_tsum_006.txt
index 5de6c90..fc9beed 100644
--- a/Update/_tsum_006.txt
+++ b/Update/_tsum_006.txt
@@ -22,7 +22,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re1b_warai_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re1b_warai_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200225", 256, TRUE);
@@ -39,7 +39,7 @@ void main()
DisableWindow();
FadeOutBGM( 1, 300, FALSE );
PlayBGM( 0, "Iru", 56, 0 );
- ModDrawCharacter(0, 2, "sprite/normal/re1b_hau_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re1b_hau_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200226", 256, TRUE);
@@ -51,7 +51,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re1b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re1b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200228", 256, TRUE);
@@ -119,10 +119,10 @@ void main()
DrawScene( "white", 400 );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/Ie1", "maskright", 1, 0, 300 );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1b_warai_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1b_warai_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200229", 256, TRUE);
@@ -140,7 +140,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300062", 256, TRUE);
@@ -149,7 +149,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200231", 256, TRUE);
@@ -158,7 +158,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200232", 256, TRUE);
@@ -167,7 +167,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300063", 256, TRUE);
@@ -225,7 +225,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me1a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me1a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300065", 256, TRUE);
@@ -234,7 +234,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300066", 256, TRUE);
@@ -246,7 +246,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re1a_nande_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re1a_nande_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200233", 256, TRUE);
@@ -255,7 +255,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200234", 256, TRUE);
@@ -276,7 +276,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300068", 256, TRUE);
@@ -288,7 +288,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1b_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1b_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300070", 256, TRUE);
@@ -317,7 +317,7 @@ void main()
NULL, "They told me that the festival was called \"Watanagashi\", and that it's the biggest event of the year in Hinamizawa.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1b_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -339,7 +339,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300073", 256, TRUE);
@@ -354,7 +354,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300076", 256, TRUE);
@@ -375,7 +375,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300078", 256, TRUE);
@@ -394,7 +394,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300080", 256, TRUE);
@@ -418,7 +418,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300082", 256, TRUE);
@@ -430,7 +430,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300084", 256, TRUE);
@@ -442,7 +442,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re1a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200235", 256, TRUE);
@@ -482,8 +482,8 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
- ModDrawCharacter(2, 4, "sprite/normal/sa1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
- ModDrawCharacter(1, 5, "sprite/normal/ri1_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri1_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/gk3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -515,7 +515,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300086", 256, TRUE);
@@ -530,7 +530,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300088", 256, TRUE);
@@ -542,7 +542,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200237", 256, TRUE);
@@ -564,7 +564,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200240", 256, TRUE);
@@ -582,7 +582,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300090", 256, TRUE);
@@ -693,7 +693,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskleft", 1, 0, 300 );
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/hi5", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1240,7 +1240,7 @@ void main()
PlayBGM( 1, "semi", 56, 0 );
PlayBGM( 2, "suzume", 56, 0 );
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1253,7 +1253,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100201", 256, TRUE);
@@ -1274,7 +1274,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100203", 256, TRUE);
@@ -1289,7 +1289,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100206", 256, TRUE);
@@ -1306,7 +1306,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100207", 256, TRUE);
@@ -1362,7 +1362,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100209", 256, TRUE);
@@ -1385,7 +1385,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100210", 256, TRUE);
diff --git a/Update/_tsum_007.txt b/Update/_tsum_007.txt
index eef30e2..218c710 100644
--- a/Update/_tsum_007.txt
+++ b/Update/_tsum_007.txt
@@ -464,9 +464,9 @@ void main()
DrawSceneWithMask( "black", "maskright", 1, 0, 300 );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 21, "sprite/normal/tetu_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 21, "sprite/tetu_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/saten2", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
@@ -482,7 +482,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 21, "sprite/normal/tetu_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 21, "sprite/tetu_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 21, "ps2/21/172000024", 540, TRUE);
@@ -533,7 +533,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 21, "sprite/normal/tetu_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 21, "sprite/tetu_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 21, "ps2/21/172000026", 540, TRUE);
@@ -551,7 +551,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps2/20/172100034", 540, TRUE);
@@ -563,7 +563,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 21, "sprite/normal/tetu_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 21, "sprite/tetu_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 21, "ps2/21/172000030", 540, TRUE);
@@ -592,7 +592,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps2/20/172100036", 540, TRUE);
@@ -635,7 +635,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 21, "sprite/normal/tetu_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 21, "sprite/tetu_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 21, "ps2/21/172000037", 540, TRUE);
@@ -695,7 +695,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/saten1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -713,7 +713,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps2/20/172100050", 540, TRUE);
@@ -734,7 +734,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps2/20/172100052", 540, TRUE);
@@ -765,7 +765,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps2/20/172100054", 540, TRUE);
@@ -837,7 +837,7 @@ void main()
NULL, "After a while, the man returned from the bathroom.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 21, "sprite/normal/tetu_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 21, "sprite/tetu_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/saten2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
@@ -852,7 +852,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 20, "sprite/normal/rina_warai_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 20, "sprite/rina_warai_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps2/20/172100062", 540, TRUE);
@@ -1071,7 +1071,7 @@ void main()
NULL, "The man pat them on their shoulders, and then walked to the door.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 21, "sprite/normal/tetu_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 21, "sprite/tetu_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/saten2", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1086,7 +1086,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacter(2, 21, "sprite/normal/tetu_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 21, "sprite/tetu_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ………だが、男は、扉の向こうの男が誰か気付くと、道を譲った。",
@@ -1094,7 +1094,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 15, "sprite/normal/kasa_1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 15, "sprite/kasa_1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 入ってきたのは、負けず劣らずガラの悪い男。",
@@ -1129,7 +1129,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 20, "sprite/normal/rina_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 20, "sprite/rina_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100078", 256, TRUE);
@@ -1274,7 +1274,7 @@ void main()
DisableWindow();
FadeOutBGM( 1, 300, FALSE );
PlayBGM( 0, "Cafe", 56, 0 );
- ModDrawCharacterWithFiltering(2, 6, "sprite/normal/si1a_wink_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 6, "sprite/si1a_wink_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600018", 256, TRUE);
@@ -1316,7 +1316,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 6, "sprite/normal/si1a_def_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 6, "sprite/si1a_def_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600021", 256, TRUE);
@@ -1325,7 +1325,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600022", 256, TRUE);
@@ -1340,7 +1340,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_bikkuri_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_bikkuri_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200273", 256, TRUE);
@@ -1352,7 +1352,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600025", 256, TRUE);
@@ -1361,7 +1361,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600026", 256, TRUE);
@@ -1382,7 +1382,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_komaru_b2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_komaru_b2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200275", 256, TRUE);
@@ -1394,9 +1394,9 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
+ ModDrawCharacter(1, 6, "sprite/si1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacterWithFiltering(0, 15, "sprite/normal/kasa_3_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 15, "sprite/kasa_3_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600031", 256, TRUE);
@@ -1408,7 +1408,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600033", 256, TRUE);
@@ -1426,7 +1426,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600035", 256, TRUE);
@@ -1438,7 +1438,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600037", 256, TRUE);
@@ -1492,7 +1492,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600040", 256, TRUE);
@@ -1518,7 +1518,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_nande_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_nande_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200279", 256, TRUE);
@@ -1539,7 +1539,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_okoru_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_okoru_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200280", 256, TRUE);
@@ -1576,7 +1576,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 15, "sprite/normal/kasa_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 15, "sprite/kasa_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000016", 256, TRUE);
@@ -1614,7 +1614,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(1, 6, "sprite/normal/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600042", 256, TRUE);
@@ -1658,7 +1658,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 15, "sprite/normal/kasa_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 15, "sprite/kasa_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlayBGM( 0, "msys07", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
@@ -1680,7 +1680,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600046", 256, TRUE);
@@ -1697,7 +1697,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 15, "sprite/normal/kasa_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 15, "sprite/kasa_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000023", 256, TRUE);
@@ -1709,7 +1709,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600049", 256, TRUE);
@@ -1721,7 +1721,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 6, "sprite/normal/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600051", 256, TRUE);
@@ -1743,7 +1743,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, FALSE );
- ModDrawCharacter(1, 6, "sprite/normal/si1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 6, "sprite/si1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600053", 256, TRUE);
diff --git a/Update/_tsum_008.txt b/Update/_tsum_008.txt
index 5efec74..41693a1 100644
--- a/Update/_tsum_008.txt
+++ b/Update/_tsum_008.txt
@@ -21,7 +21,7 @@ void main()
Wait( 2000 );
SetValidityOfInput( TRUE );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 3, "sprite/normal/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1", 400 );
SetColorOfMessage( TRUE, 0xff, 0xbb, 0xff );
@@ -42,7 +42,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300095", 256, TRUE);
@@ -58,7 +58,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 1, "sprite/normal/kei1_def1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 1, "sprite/kei1_def1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100213", 256, TRUE);
@@ -152,7 +152,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100214_1", 256, TRUE);
@@ -175,7 +175,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100215", 256, TRUE);
@@ -187,7 +187,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100217", 256, TRUE);
@@ -209,7 +209,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_komaru_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_komaru_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100218", 256, TRUE);
@@ -262,7 +262,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100220", 256, TRUE);
@@ -280,7 +280,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100222", 256, TRUE);
@@ -301,7 +301,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_majime_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_majime_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100224", 256, TRUE);
@@ -344,7 +344,7 @@ void main()
SetValidityOfInput( FALSE );
Wait( 1500 );
SetValidityOfInput( TRUE );
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/ie1", "maskleft", 1, 0, 1300 );
SetValidityOfInput( FALSE );
Wait( 1500 );
@@ -368,7 +368,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 3, "sprite/normal/me1a_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 3, "sprite/me1a_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300098", 256, TRUE);
@@ -407,7 +407,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300099", 256, TRUE);
@@ -424,7 +424,7 @@ void main()
NULL, "\"Ah, ah... I'd like to give it back to him in person.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300101", 256, TRUE);
@@ -450,7 +450,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300102", 256, TRUE);
@@ -487,7 +487,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300103", 256, TRUE);
@@ -505,7 +505,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300105", 256, TRUE);
@@ -514,7 +514,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300106", 256, TRUE);
@@ -534,7 +534,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 1, "sprite/normal/kei1_def1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacter(2, 1, "sprite/kei1_def1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100225", 256, TRUE);
@@ -543,7 +543,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300107", 256, TRUE);
@@ -564,7 +564,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 1, "sprite/normal/kei1_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 1, "sprite/kei1_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100226", 256, TRUE);
@@ -577,7 +577,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 300, FALSE );
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " このままうやむやにされたくないので、魅ぃちゃんの耳元に、急いで返した方がいい、",
@@ -621,7 +621,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
- ModDrawCharacter(2, 1, "sprite/normal/kei1_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 1, "sprite/kei1_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/m_hi1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -1049,7 +1049,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 20, "sprite/normal/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 20, "sprite/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
FadeOutBGM( 1, 300, FALSE );
FadeOutBGM( 2, 300, FALSE );
PlayBGM( 0, "semi_r", 56, 0 );
@@ -1080,7 +1080,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 20, "sprite/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 20, "sprite/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100081", 256, TRUE);
@@ -1150,7 +1150,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 20, "sprite/normal/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 20, "sprite/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100087", 256, TRUE);
@@ -1415,7 +1415,7 @@ void main()
ClearMessage();
ModSetLayerFilter(2, 256, "sunset");
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/mo_g1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1450,7 +1450,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100093", 256, TRUE);
@@ -1468,7 +1468,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100095", 256, TRUE);
@@ -1676,7 +1676,7 @@ void main()
ClearMessage();
ModSetLayerFilter(1, 256, "sunset");
- ModDrawCharacter(1, 20, "sprite/normal/rina_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 20, "sprite/rina_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/mo_g3_01", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
@@ -1708,7 +1708,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 20, "sprite/normal/rina_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 20, "sprite/rina_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100102", 256, TRUE);
@@ -1734,7 +1734,7 @@ void main()
DisableWindow();
PlayBGM( 1, "kaze", 56, 0 );
- ModDrawCharacter(1, 20, "sprite/normal/rina_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
+ ModDrawCharacter(1, 20, "sprite/rina_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
Negative( 1000 , TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1814,7 +1814,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 20, "sprite/normal/rina_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 20, "sprite/rina_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100108", 256, TRUE);
@@ -1934,7 +1934,7 @@ void main()
FadeOutBGM( 2, 400, FALSE );
ModSetLayerFilter(0, 256, "sunset");
- ModDrawCharacter(0, 20, "sprite/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 20, "sprite/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g3_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1984,7 +1984,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 20, "sprite/normal/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 20, "sprite/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100115", 256, TRUE);
@@ -2010,7 +2010,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 20, "sprite/normal/rina_ikari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 20, "sprite/rina_ikari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100117", 256, TRUE);
@@ -2145,7 +2145,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 20, "sprite/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 20, "sprite/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100132", 256, TRUE);
@@ -2206,7 +2206,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 20, "sprite/normal/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 20, "sprite/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 20, "ps3/s09/20/172100138", 256, TRUE);
@@ -2245,7 +2245,7 @@ void main()
ClearMessage();
SetSpeedOfMessage( FALSE, 0 );
- ModDrawCharacter(0, 20, "portrait/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 20, "portrait/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g3_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
@@ -2357,7 +2357,7 @@ void main()
FadeOutBGM( 0, 400, FALSE );
FadeOutBGM( 1, 400, FALSE );
FadeOutBGM( 2, 400, FALSE );
- ModDrawCharacter(0, 20, "portrait/normal/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 20, "portrait/rina_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g3_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("リナ", NULL, "Rina", NULL, Line_ContinueAfterTyping); }
@@ -2373,7 +2373,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 20, "portrait/normal/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 20, "portrait/rina_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " リナは突然笑い出すと、レナの背中をバンと叩いた。",
@@ -2394,7 +2394,7 @@ void main()
DisableWindow();
DrawFilm( 2, 0xff, 0xcc, 0xcc, 256, 0, 400, FALSE );
- ModDrawCharacter(0, 20, "portrait/normal/rina_ikari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 20, "portrait/rina_ikari_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
PlayBGM( 0, "msys30", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_009.txt b/Update/_tsum_009.txt
index 4086278..d3e5c1d 100644
--- a/Update/_tsum_009.txt
+++ b/Update/_tsum_009.txt
@@ -197,7 +197,7 @@ void main()
SetValidityOfInput( TRUE );
PlaySE( 0, "s_glass", 56, 64 );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 21, "sprite/normal/tetu_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 21, "sprite/tetu_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/re_h1", 50 );
StartShakingOfWindow( 248, 30, 0, 2, 2*2, FALSE );
StartShakingOfAllObjects( 248, 30, 0, 2, 2*2, TRUE );
@@ -320,7 +320,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 21, "sprite/normal/tetu_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 21, "sprite/tetu_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/re_s4", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
@@ -361,7 +361,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 21, "sprite/normal/tetu_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 21, "sprite/tetu_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 21, "ps3/s09/21/172000068", 256, TRUE);
@@ -379,7 +379,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 21, "sprite/normal/tetu_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 21, "sprite/tetu_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 21, "ps3/s09/21/172000070", 256, TRUE);
@@ -531,7 +531,7 @@ void main()
NULL, "Teppei found a lighter in his pocket and lit it up.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 21, "portrait/normal/tetu_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 21, "portrait/tetu_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -548,7 +548,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 21, "portrait/normal/tetu_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 21, "portrait/tetu_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鉄平", NULL, "Teppei", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 21, "ps3/s09/21/172000077", 256, TRUE);
@@ -873,7 +873,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_wink_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_wink_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300110", 256, TRUE);
@@ -922,7 +922,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/gk1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -932,7 +932,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300112", 256, TRUE);
@@ -989,7 +989,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300114", 256, TRUE);
@@ -1005,7 +1005,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300115", 256, TRUE);
@@ -1023,7 +1023,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300117", 256, TRUE);
@@ -1038,7 +1038,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300119", 256, TRUE);
@@ -1050,7 +1050,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300121", 256, TRUE);
@@ -1077,7 +1077,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300124", 256, TRUE);
@@ -1096,7 +1096,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300125", 256, TRUE);
@@ -1109,7 +1109,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500025", 256, TRUE);
@@ -1123,7 +1123,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500026", 256, TRUE);
@@ -1141,7 +1141,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500028", 256, TRUE);
@@ -1153,7 +1153,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300127", 256, TRUE);
@@ -1168,7 +1168,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_niko_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500030", 256, TRUE);
@@ -1202,7 +1202,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300129", 256, TRUE);
@@ -1223,7 +1223,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300130", 256, TRUE);
@@ -1244,7 +1244,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300132", 256, TRUE);
@@ -1253,7 +1253,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300133", 256, TRUE);
@@ -1299,7 +1299,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 22, "sprite/normal/tie_2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 22, "sprite/tie_2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400001", 256, TRUE);
@@ -1307,7 +1307,7 @@ void main()
NULL, "\"Class president, wake her up, please.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 3, "sprite/normal/me1b_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1b_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1318,7 +1318,7 @@ void main()
DisableWindow();
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacterWithFiltering(3, 2, "sprite/normal/re1a_hau_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 2, "sprite/re1a_hau_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200361", 256, TRUE);
@@ -1332,9 +1332,9 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(3, 2, "sprite/normal/re1b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 2, "sprite/re1b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
DrawBustshot(1, "", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE );
- ModDrawCharacter(3, 2, "sprite/normal/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
+ ModDrawCharacter(3, 2, "sprite/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナはクラスメートのくすくす笑いが、自分へのものだと気付くと、すぐに目を覚まし、さも眠っていなかったように振舞うのだった。",
@@ -1380,7 +1380,7 @@ void main()
NULL, " Ahh, damn it. I can't wait for school to finish.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1402,7 +1402,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re1b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200364", 256, TRUE);
@@ -1454,7 +1454,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1b_akuwarai_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1b_akuwarai_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300135", 256, TRUE);
@@ -1469,7 +1469,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1a_komaru_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1a_komaru_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200365", 256, TRUE);
@@ -1498,7 +1498,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re1b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200366", 256, TRUE);
@@ -1510,7 +1510,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_akuwarai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_akuwarai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400036", 256, TRUE);
@@ -1519,7 +1519,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400037", 256, TRUE);
@@ -1528,7 +1528,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300138", 256, TRUE);
@@ -1537,7 +1537,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300139", 256, TRUE);
@@ -1547,7 +1547,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500032", 256, TRUE);
diff --git a/Update/_tsum_010.txt b/Update/_tsum_010.txt
index 41b3544..20a5c4e 100644
--- a/Update/_tsum_010.txt
+++ b/Update/_tsum_010.txt
@@ -1186,7 +1186,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "……でも、居た。",
@@ -1194,7 +1194,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100256", 256, TRUE);
@@ -1239,7 +1239,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100262", 256, TRUE);
@@ -1260,7 +1260,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100264_1", 256, TRUE);
@@ -1285,7 +1285,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_def1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100265", 256, TRUE);
@@ -1303,7 +1303,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 1, "sprite/normal/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 1, "sprite/kei1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100266", 256, TRUE);
@@ -1373,7 +1373,7 @@ void main()
SetValidityOfInput( FALSE );
Wait( 4000 );
SetValidityOfInput( TRUE );
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1", 50 );
PlaySE( 0, "s_daidageki", 56, 64 );
@@ -1391,7 +1391,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 1, "sprite/normal/kei1_warai_", "0", "maskright", 7, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 1, "sprite/kei1_warai_", "0", "maskright", 7, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
PlaySE( 0, "s_Kyupiin", 56, 64 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -1402,7 +1402,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300143", 256, TRUE);
@@ -1433,7 +1433,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacter(0, 5, "sprite/normal/ri1_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 5, "sprite/ri1_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500033", 256, TRUE);
@@ -1442,7 +1442,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300145", 256, TRUE);
@@ -1455,7 +1455,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1b_warai_b1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1b_warai_b1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400040", 256, TRUE);
@@ -1467,7 +1467,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300147", 256, TRUE);
@@ -1476,7 +1476,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300148", 256, TRUE);
@@ -1486,7 +1486,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(0, 5, "sprite/normal/ri1_niko_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacterWithFiltering(0, 5, "sprite/ri1_niko_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500034", 256, TRUE);
@@ -1505,7 +1505,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1b_odoroki_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1b_odoroki_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400042", 256, TRUE);
@@ -1514,7 +1514,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_hannbeso_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_hannbeso_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -1533,7 +1533,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 2*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 2*2, TRUE );
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
OutputLine(NULL, " やりましたわねぇ!!",
NULL, " Stop it!!", Line_Continue);
@@ -1553,7 +1553,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300149", 256, TRUE);
@@ -1563,7 +1563,7 @@ void main()
PlaySE( 0, "s_door", 56, 64 );
DrawScene( "white", 400 );
- ModDrawCharacter(0, 22, "sprite/normal/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 22, "sprite/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskright", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1594,7 +1594,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 8, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 8, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300150", 256, TRUE);
@@ -1616,7 +1616,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300151", 256, TRUE);
@@ -1637,7 +1637,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300154", 256, TRUE);
@@ -1658,7 +1658,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300156", 256, TRUE);
@@ -1670,7 +1670,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300158", 256, TRUE);
@@ -1694,7 +1694,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 1, "sprite/normal/kei1_def1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 1, "sprite/kei1_def1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100276", 256, TRUE);
@@ -1707,7 +1707,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa1b_akuwarai_b1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa1b_akuwarai_b1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400044", 256, TRUE);
@@ -1716,7 +1716,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 5, "sprite/normal/ri1_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 5, "sprite/ri1_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500035", 256, TRUE);
@@ -1731,7 +1731,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 1, "sprite/normal/kei1_warai_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 1, "sprite/kei1_warai_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100278", 256, TRUE);
@@ -1740,7 +1740,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 1, "sprite/normal/kei1_def1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 1, "sprite/kei1_def1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100279", 256, TRUE);
@@ -1758,7 +1758,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 1, "sprite/normal/kei1_def2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 1, "sprite/kei1_def2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100280", 256, TRUE);
@@ -1779,7 +1779,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 1, "sprite/normal/kei1_warai_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 1, "sprite/kei1_warai_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100282", 256, TRUE);
@@ -1795,7 +1795,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_wink_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_wink_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300159", 256, TRUE);
@@ -1808,7 +1808,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400045", 256, TRUE);
@@ -1821,7 +1821,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500037", 256, TRUE);
@@ -1839,7 +1839,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300161", 256, TRUE);
@@ -1855,7 +1855,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300164", 256, TRUE);
@@ -1868,7 +1868,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 1, "sprite/normal/kei1_warai_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 1, "sprite/kei1_warai_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100285", 256, TRUE);
@@ -1880,7 +1880,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400047", 256, TRUE);
@@ -1946,7 +1946,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa1b_akuwarai_b1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "sprite/sa1b_akuwarai_b1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400049", 256, TRUE);
@@ -1958,7 +1958,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_tokui_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_tokui_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300166", 256, TRUE);
@@ -1970,7 +1970,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300168", 256, TRUE);
@@ -1982,7 +1982,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 5, "sprite/normal/ri1_warai_a1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 5, "sprite/ri1_warai_a1_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500038", 256, TRUE);
@@ -2018,7 +2018,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300170", 256, TRUE);
@@ -2027,7 +2027,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300171", 256, TRUE);
@@ -2036,7 +2036,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300172", 256, TRUE);
@@ -2077,7 +2077,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_yareyare_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_yareyare_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400051", 256, TRUE);
@@ -2086,7 +2086,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400052", 256, TRUE);
@@ -2105,7 +2105,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacter(2, 3, "sprite/normal/me1b_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1b_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -2136,7 +2136,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 3, "sprite/normal/me1a_wink_a1_", "0", "maskright", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 3, "sprite/me1a_wink_a1_", "0", "maskright", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300175", 256, TRUE);
@@ -2145,7 +2145,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300176", 256, TRUE);
@@ -2163,7 +2163,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300177", 256, TRUE);
@@ -2193,7 +2193,7 @@ void main()
NULL, "I suggested playing another game, but Mion insisted that we had to find them and suggested making that \"treasure hunt\" our game.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_yareyare_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_yareyare_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -2215,7 +2215,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_def_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300179", 256, TRUE);
@@ -2224,7 +2224,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300180", 256, TRUE);
@@ -2248,7 +2248,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300182", 256, TRUE);
@@ -2272,7 +2272,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300184", 256, TRUE);
@@ -2284,7 +2284,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300186", 256, TRUE);
@@ -2316,7 +2316,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(1, 3, "sprite/normal/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300189", 256, TRUE);
@@ -2342,7 +2342,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400055", 256, TRUE);
@@ -2351,7 +2351,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500040", 256, TRUE);
@@ -2384,7 +2384,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500041", 256, TRUE);
@@ -2393,7 +2393,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_akuwarai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_akuwarai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400056", 256, TRUE);
@@ -2423,7 +2423,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400059", 256, TRUE);
@@ -2435,7 +2435,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500043", 256, TRUE);
@@ -2452,7 +2452,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500045", 256, TRUE);
@@ -2461,7 +2461,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400061", 256, TRUE);
@@ -2492,7 +2492,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300196", 256, TRUE);
@@ -2501,7 +2501,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300197", 256, TRUE);
@@ -2516,7 +2516,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400064", 256, TRUE);
@@ -2525,7 +2525,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400065", 256, TRUE);
@@ -2549,7 +2549,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
PlayBGM( 1, "semi_r", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -2562,7 +2562,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300200", 256, TRUE);
@@ -2581,7 +2581,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400066", 256, TRUE);
@@ -2599,7 +2599,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400068", 256, TRUE);
@@ -2611,7 +2611,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500046", 256, TRUE);
@@ -2620,7 +2620,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400070", 256, TRUE);
@@ -2632,7 +2632,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400072", 256, TRUE);
@@ -2644,7 +2644,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300204", 256, TRUE);
@@ -2659,9 +2659,9 @@ void main()
PlaySE( 0, "s_daidageki", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 5*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 5*2, FALSE );
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, FALSE );
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, FALSE );
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, FALSE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一&沙都子&梨花", NULL, "Keiichi & Satoko & Rika", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_011.txt b/Update/_tsum_011.txt
index 980fff5..a917762 100644
--- a/Update/_tsum_011.txt
+++ b/Update/_tsum_011.txt
@@ -185,7 +185,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "sunset");
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -198,7 +198,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200440", 256, TRUE);
@@ -208,7 +208,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200441", 256, TRUE);
@@ -266,7 +266,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200448", 256, TRUE);
@@ -328,7 +328,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "sunset");
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me1b_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me1b_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300206", 256, TRUE);
@@ -350,7 +350,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 2, "maskleft" , 1, FALSE, 0, 0, 300, TRUE );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200449", 256, TRUE);
@@ -362,7 +362,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200451", 256, TRUE);
@@ -377,7 +377,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_bikkuri_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_bikkuri_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 俺の大声に、レナがびくりとする。",
@@ -408,7 +408,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200453", 256, TRUE);
@@ -510,9 +510,9 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
SetSpeedOfMessage( FALSE, 0 );
- ModDrawCharacter(0, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g1_01", 300 );
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 小馬鹿にしたようにケラケラと笑いながら踊るように回っていたレナは、それをぴたりと止めると、淡白な表情に戻って言った。",
@@ -520,7 +520,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200462", 256, TRUE);
@@ -549,7 +549,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200466", 256, TRUE);
@@ -683,7 +683,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -705,7 +705,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200480", 256, TRUE);
@@ -720,7 +720,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200482", 256, TRUE);
@@ -732,7 +732,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200483", 256, TRUE);
@@ -746,7 +746,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me1b_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me1b_odoroki_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300207", 256, TRUE);
@@ -755,7 +755,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_okoru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_okoru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -766,7 +766,7 @@ void main()
SetSpeedOfMessage( FALSE, 0 );
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200486", 256, TRUE);
@@ -785,7 +785,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300208", 256, TRUE);
@@ -825,7 +825,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 0, "mask00" , 0, FALSE, 0, 0, 200, TRUE );
ModSetLayerFilter(1, 256, "sunset");
- ModDrawCharacter(1, 5, "sprite/normal/ri1_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 5, "sprite/ri1_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500048", 256, TRUE);
@@ -845,7 +845,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2b_okoru_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2b_okoru_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200494", 256, TRUE);
@@ -896,7 +896,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 5, "sprite/normal/ri1_fuman_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 5, "sprite/ri1_fuman_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500050", 256, TRUE);
@@ -952,7 +952,7 @@ void main()
NULL, "I didn't understand why she was blaming Satoko. I tried to take her side... but I gasped in surprise when I looked at her.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_muhyou_a2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_muhyou_a2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/mo_g1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -993,7 +993,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2b_okoru_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2b_okoru_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200508", 256, TRUE);
@@ -1002,7 +1002,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_muhyou_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_muhyou_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400077", 256, TRUE);
@@ -1014,7 +1014,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_komaru_b2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_komaru_b2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200509", 256, TRUE);
@@ -1026,7 +1026,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200511", 256, TRUE);
@@ -1035,7 +1035,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200512", 256, TRUE);
@@ -1047,7 +1047,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1b_muhyou_b2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1b_muhyou_b2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
SetSpeedOfMessage( TRUE, 16 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -1096,7 +1096,7 @@ void main()
DisableWindow();
FadeOutBGM( 1, 300, FALSE );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g1_01", 300 );
PlayBGM( 0, "Birth_and_death", 56, 0 );
@@ -1134,7 +1134,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200521", 256, TRUE);
@@ -1346,7 +1346,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200545", 256, TRUE);
@@ -1377,7 +1377,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200546", 256, TRUE);
@@ -1404,7 +1404,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1500,7 +1500,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200552", 256, TRUE);
@@ -1567,7 +1567,7 @@ void main()
NULL, " in that world of possibility.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -1604,7 +1604,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1858,7 +1858,7 @@ void main()
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me1a_yowaki_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me1a_yowaki_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300209", 256, TRUE);
@@ -1901,7 +1901,7 @@ void main()
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri1_fuman_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri1_fuman_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500053", 256, TRUE);
@@ -1926,7 +1926,7 @@ void main()
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400080", 256, TRUE);
@@ -1973,7 +1973,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
DrawScene( "background/mo_g1_01", 300 );
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re2b_komaru_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re2b_komaru_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200562", 256, TRUE);
@@ -2035,7 +2035,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200563", 256, TRUE);
@@ -2073,7 +2073,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 0, "mask00" , 0, FALSE, 0, 0, 300, TRUE );
ModSetLayerFilter(3, 256, "sunset");
- ModDrawCharacterWithFiltering(3, 5, "portrait/normal/ri1_fuman_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 5, "portrait/ri1_fuman_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " それは…梨花ちゃんの手だった。",
@@ -2167,7 +2167,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 4, "portrait/normal/sa1a_muhyou_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "portrait/sa1a_muhyou_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400081", 256, TRUE);
@@ -2193,7 +2193,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 4, "portrait/normal/sa1a_muhyou_a2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 4, "portrait/sa1a_muhyou_a2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400083", 256, TRUE);
@@ -2229,7 +2229,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 4, "portrait/normal/sa1a_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 4, "portrait/sa1a_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400086", 256, TRUE);
@@ -2254,7 +2254,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 4, "portrait/normal/sa1a_hau_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 4, "portrait/sa1a_hau_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400090", 256, TRUE);
@@ -2273,7 +2273,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "portrait/normal/me1a_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 3, "portrait/me1a_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300210", 256, TRUE);
@@ -2301,7 +2301,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "portrait/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "portrait/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300212", 256, TRUE);
@@ -2315,7 +2315,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "portrait/normal/me1a_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "portrait/me1a_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300213", 256, TRUE);
@@ -2349,9 +2349,9 @@ void main()
ClearMessage();
DrawScene( "background/mo_g1_01", 400 );
- ModDrawCharacter(1, 5, "portrait/normal/ri1_fuman_a1_", "0", -380, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 4, "portrait/normal/sa1a_hau_a1_", "0", 380, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
- ModDrawCharacter(0, 3, "portrait/normal/me1a_majime_a1_", "0", 200, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(1, 5, "portrait/ri1_fuman_a1_", "0", -380, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 4, "portrait/sa1a_hau_a1_", "0", 380, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(0, 3, "portrait/me1a_majime_a1_", "0", 200, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_g1_01", 600 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -2386,7 +2386,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(3, 2, "sprite/normal/re2a_komaru_a1_", "0", "maskleft", 1, -100, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 2, "sprite/re2a_komaru_a1_", "0", "maskleft", 1, -100, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200569", 256, TRUE);
@@ -2431,7 +2431,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 2, "sprite/normal/re2a_hau_a1_", "0", -100, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 2, "sprite/re2a_hau_a1_", "0", -100, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200571", 256, TRUE);
@@ -2661,7 +2661,7 @@ void main()
DrawScene( "black", 300 );
ModSetLayerFilter(2, 256, "night");
- ModDrawCharacter(2, 3, "sprite/normal/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/ymo2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2671,7 +2671,7 @@ void main()
DrawScene( "black", 300 );
ModSetLayerFilter(1, 256, "night");
- ModDrawCharacter(1, 5, "sprite/normal/ri1_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri1_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/ymo3", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2682,7 +2682,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そして沙都子はトラップ隠蔽の妙技で、埋めた跡を見事にカモフラージュをしてくれる。",
@@ -2724,7 +2724,7 @@ void main()
DisableWindow();
PlayBGM( 1, "yoru", 56, 0 );
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300220", 256, TRUE);
@@ -2767,7 +2767,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_hau_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_hau_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200572", 256, TRUE);
@@ -2843,7 +2843,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_hau_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_hau_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200576", 256, TRUE);
@@ -2855,7 +2855,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300224", 256, TRUE);
@@ -2867,7 +2867,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_warai_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200578", 256, TRUE);
@@ -2944,7 +2944,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1b_def_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1b_def_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300226", 256, TRUE);
@@ -2959,7 +2959,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa1a_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "sprite/sa1a_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400092", 256, TRUE);
@@ -2971,7 +2971,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 5, "sprite/normal/ri1_niko_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 5, "sprite/ri1_niko_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500070", 256, TRUE);
@@ -2989,7 +2989,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300229", 256, TRUE);
@@ -3001,7 +3001,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 5, "sprite/normal/ri1_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 5, "sprite/ri1_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500073", 256, TRUE);
@@ -3028,7 +3028,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300231", 256, TRUE);
diff --git a/Update/_tsum_012_1.txt b/Update/_tsum_012_1.txt
index c89d96c..c6ff848 100644
--- a/Update/_tsum_012_1.txt
+++ b/Update/_tsum_012_1.txt
@@ -232,11 +232,11 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 4, "sprite/normal/sa2b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa2b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, FALSE );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 3, "sprite/normal/me2_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me2_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, FALSE );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 1, "sprite/normal/kei2_warai_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 1, "sprite/kei2_warai_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 見ればそれは、…そのばあ様の孫娘とお友達のご一行だった。",
@@ -251,7 +251,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me2_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me2_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 園崎魅音か。",
@@ -280,7 +280,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 1, "sprite/normal/kei2_def1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 1, "sprite/kei2_def1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "見ていると、グループを仕切っているのは魅音ではなく、男の子だった。",
@@ -333,7 +333,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 1, "sprite/normal/kei2_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 1, "sprite/kei2_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170100464", 256, TRUE);
@@ -345,7 +345,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me2_tohoho_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me2_tohoho_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300234", 256, TRUE);
@@ -358,7 +358,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re2a_hau_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re2a_hau_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200588", 256, TRUE);
@@ -371,7 +371,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri5_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri5_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500075", 256, TRUE);
@@ -381,7 +381,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa2b_warai_b1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa2b_warai_b1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400097", 256, TRUE);
@@ -398,7 +398,7 @@ void main()
FadeOutBGM( 0, 400, FALSE );
DrawScene( "black", 400 );
PlayBGM( 1, "yoru", 56, 0 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/je2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -544,28 +544,28 @@ void main()
DrawScene( "background/moon", 1000 );
Wait( 2200 );
ModSetLayerFilter(2, 256, "night");
- ModDrawCharacter(2, 8, "sprite/normal/tomi3_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 8, "sprite/tomi3_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
ModSetLayerFilter(1, 256, "night");
- ModDrawCharacter(1, 9, "sprite/normal/ta1_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 9, "sprite/ta1_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/y_kawa3", 1000 );
Wait( 1200 );
ModSetLayerFilter(3, 256, "night");
- ModDrawCharacter(3, 8, "sprite/normal/tomi1_komaru_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 8, "sprite/tomi1_komaru_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/y_kawa3", 800 );
Wait( 2200 );
DrawScene( "black", 1000 );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 8, "sprite/normal/tomi1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 8, "sprite/tomi1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 3, "sprite/normal/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/je1", 1000 );
Wait( 1200 );
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacter(3, 8, "sprite/normal/tomi1_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 8, "sprite/tomi1_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 3, "sprite/normal/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/je1", 800 );
Wait( 2200 );
DrawScene( "background/jok2", 1000 );
@@ -577,7 +577,7 @@ void main()
DrawSceneWithMask( "black", "maskdown", 1, 0, 1300 );
ModSetLayerFilter(1, 256, "night");
- ModDrawCharacter(1, 19, "sprite/normal/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 19, "sprite/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/m_y4", "maskup", 1, 0, 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -588,7 +588,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "night");
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_4_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_4_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700020", 256, TRUE);
@@ -633,7 +633,7 @@ void main()
NULL, " ...When he stood up, he looked pale.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 10, "sprite/normal/iri1_majime_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 10, "sprite/iri1_majime_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/m_y4", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
@@ -643,7 +643,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 11, "sprite/normal/oisi1_1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 11, "sprite/oisi1_1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700022", 256, TRUE);
@@ -658,7 +658,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700025", 256, TRUE);
@@ -676,7 +676,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700027", 256, TRUE);
@@ -685,7 +685,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700028", 256, TRUE);
@@ -694,7 +694,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 10, "sprite/normal/iri1_majime2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 10, "sprite/iri1_majime2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s09/10/171000031", 256, TRUE);
@@ -706,7 +706,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700029", 256, TRUE);
@@ -718,7 +718,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 10, "sprite/normal/iri1_majime_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 10, "sprite/iri1_majime_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s09/10/171000033", 256, TRUE);
@@ -727,7 +727,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700031", 256, TRUE);
@@ -736,7 +736,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700032", 256, TRUE);
@@ -745,7 +745,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 10, "sprite/normal/iri1_def1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 10, "sprite/iri1_def1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s09/10/171000034", 256, TRUE);
@@ -780,7 +780,7 @@ void main()
NULL, " Well, I'm sure the old man in forensics will take care of the investigation.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 19, "sprite/normal/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 19, "sprite/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/m_y4", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -793,7 +793,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700037", 256, TRUE);
@@ -814,7 +814,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700039", 256, TRUE);
@@ -828,7 +828,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_5_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_5_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700040", 256, TRUE);
@@ -853,7 +853,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacter(1, 10, "sprite/normal/iri1_majime_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 10, "sprite/iri1_majime_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s09/10/171000036", 256, TRUE);
@@ -865,7 +865,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700041", 256, TRUE);
@@ -880,7 +880,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700044", 256, TRUE);
@@ -909,7 +909,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 10, "sprite/normal/iri1_majime2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 10, "sprite/iri1_majime2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s09/10/171000038", 256, TRUE);
@@ -921,7 +921,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700047", 256, TRUE);
@@ -942,7 +942,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700049", 256, TRUE);
@@ -951,7 +951,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 10, "sprite/normal/iri1_def2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 10, "sprite/iri1_def2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s09/10/171000042", 256, TRUE);
@@ -970,7 +970,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 19, "sprite/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100018", 256, TRUE);
@@ -1063,7 +1063,7 @@ void main()
ClearMessage();
DrawScene( "black", 1000 );
- ModDrawCharacter(2, 19, "sprite/normal/kuma_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 19, "sprite/kuma_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/m_y4", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -1079,7 +1079,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 11, "sprite/normal/oisi1_1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 11, "sprite/oisi1_1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700060", 256, TRUE);
@@ -1094,7 +1094,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700063", 256, TRUE);
@@ -1110,7 +1110,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 10, "sprite/normal/iri1_majime2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 10, "sprite/iri1_majime2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("入江", NULL, "Irie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s09/10/171000050", 256, TRUE);
@@ -1124,7 +1124,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700064", 256, TRUE);
@@ -1136,7 +1136,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700066", 256, TRUE);
@@ -1172,7 +1172,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_5_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_5_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700072", 256, TRUE);
diff --git a/Update/_tsum_012_2.txt b/Update/_tsum_012_2.txt
index c3250ca..121819b 100644
--- a/Update/_tsum_012_2.txt
+++ b/Update/_tsum_012_2.txt
@@ -64,7 +64,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1a_komaru_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1a_komaru_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200590", 256, TRUE);
@@ -77,7 +77,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1b_yareyare_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1b_yareyare_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400100", 256, TRUE);
@@ -102,7 +102,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1b_def_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1b_def_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300236", 256, TRUE);
@@ -118,7 +118,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri1_niko_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri1_niko_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500076", 256, TRUE);
@@ -127,7 +127,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400102", 256, TRUE);
@@ -168,7 +168,7 @@ void main()
DisableWindow();
FadeOutBGM( 1, 300, FALSE );
FadeOutBGM( 2, 300, FALSE );
- ModDrawCharacter(2, 2, "sprite/normal/re1b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
PlayBGM( 0, "z2_hig2", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -182,7 +182,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_wink_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_wink_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300237", 256, TRUE);
@@ -194,7 +194,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300239", 256, TRUE);
@@ -233,7 +233,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 3, "sprite/normal/me1b_wink_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 3, "sprite/me1b_wink_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300241", 256, TRUE);
@@ -245,7 +245,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlaySE( 0, "wa_011", 56, 64 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -276,7 +276,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri1_warai_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri1_warai_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500077", 256, TRUE);
@@ -288,7 +288,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa1a_akuwarai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "sprite/sa1a_akuwarai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400104", 256, TRUE);
@@ -353,7 +353,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1a_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1a_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200595", 256, TRUE);
@@ -362,7 +362,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re1b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1b_warai_b1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200596", 256, TRUE);
@@ -370,7 +370,7 @@ void main()
NULL, "Then I'm not going to go easy on you!!\"", Line_Normal);
ClearMessage();
- ModDrawCharacterWithFiltering(0, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500079", 256, TRUE);
@@ -379,7 +379,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa1b_warai_b1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa1b_warai_b1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400107", 256, TRUE);
@@ -395,7 +395,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(0, 3, "sprite/normal/me1a_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacterWithFiltering(0, 3, "sprite/me1a_warai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300246", 256, TRUE);
@@ -497,7 +497,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(1, 3, "sprite/normal/me1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -516,7 +516,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 5, "sprite/normal/ri1_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 5, "sprite/ri1_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500080", 256, TRUE);
@@ -528,7 +528,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1b_bikkuri_b1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1b_bikkuri_b1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200599", 256, TRUE);
@@ -544,7 +544,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1b_akuwarai_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1b_akuwarai_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400111", 256, TRUE);
@@ -568,7 +568,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300254", 256, TRUE);
@@ -580,7 +580,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300256", 256, TRUE);
@@ -595,7 +595,7 @@ void main()
NULL, "I kind of knew I didn't stand a chance of winning this game, but I gradually started picking it up.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -611,7 +611,7 @@ void main()
FadeOutBGM( 0, 400, FALSE );
DrawScene( "black", 400 );
PlaySE( 0, "s_door", 56, 64 );
- ModDrawCharacter(2, 22, "sprite/normal/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 22, "sprite/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskright", 7, 0, 300 );
PlayBGM( 0, "z2_hig2", 56, 0 );
@@ -630,7 +630,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 2, "sprite/normal/re1b_hau_b1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 2, "sprite/re1b_hau_b1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200602", 256, TRUE);
@@ -661,7 +661,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 2, "sprite/normal/re1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 2, "sprite/re1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200603", 256, TRUE);
@@ -693,7 +693,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 3, "sprite/normal/me1a_tohoho_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 3, "sprite/me1a_tohoho_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300257", 256, TRUE);
@@ -702,7 +702,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300258", 256, TRUE);
@@ -738,7 +738,7 @@ void main()
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " その中を、暑そうに小脇にジャケットを抱え、だらしなくネクタイを緩めた中年のおっさんが待ち受けていた。",
@@ -746,7 +746,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_4_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_4_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700074", 256, TRUE);
@@ -775,7 +775,7 @@ void main()
FadeOutBGM( 1, 300, FALSE );
FadeOutBGM( 2, 300, FALSE );
PlayBGM( 0, "Nazo", 56, 0 );
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700076", 256, TRUE);
@@ -822,7 +822,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskright", 1, 0, 300 );
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/kuruma3_01", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -1063,7 +1063,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1b_odoroki_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1b_odoroki_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400114", 256, TRUE);
@@ -1072,7 +1072,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400115", 256, TRUE);
@@ -1081,7 +1081,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500083", 256, TRUE);
@@ -1090,7 +1090,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1b_warai_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1b_warai_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300260", 256, TRUE);
@@ -1122,7 +1122,7 @@ void main()
NULL, "...I have no idea what she talked about with the visitor, but it was obvious it wasn't something fun.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/gk1", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1132,7 +1132,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1a_bikkuri_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1a_bikkuri_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200614", 256, TRUE);
@@ -1147,7 +1147,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300264", 256, TRUE);
@@ -1162,10 +1162,10 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
- ModDrawCharacter(2, 2, "sprite/normal/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
DrawBustshot(5, "", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE );
- ModDrawCharacter(2, 2, "sprite/normal/re1a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re1a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナは大丈夫だと言い繕うとしたが、一瞬、表情を陰らせると、やっぱり今日は早退すると言った。",
@@ -1192,7 +1192,7 @@ void main()
NULL, "Rena put her stuff in her bag, apologized to us for leaving early, and left the classroom.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_akuwarai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_akuwarai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -1204,7 +1204,7 @@ void main()
NULL, " ...I guess we have to keep playing until we have a loser!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_wink_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_wink_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300267", 256, TRUE);
@@ -1216,7 +1216,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500084", 256, TRUE);
diff --git a/Update/_tsum_013.txt b/Update/_tsum_013.txt
index 226d6f1..aeceaa0 100644
--- a/Update/_tsum_013.txt
+++ b/Update/_tsum_013.txt
@@ -69,7 +69,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/tosyo2", 3000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
@@ -94,7 +94,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900004", 256, TRUE);
@@ -117,7 +117,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 彼女は、よくここで富竹さんと待ち合わせをしているとのことだった。",
@@ -158,7 +158,7 @@ void main()
NULL, "She had no idea that she was going to be the victim of its fifth year.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/ke_ky2", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -168,7 +168,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900007", 256, TRUE);
@@ -202,7 +202,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900013", 256, TRUE);
@@ -216,7 +216,7 @@ void main()
NULL, " There's that old saying, 'everything that happens twice will happen a third time'... So isn't it also true that what happens four times will happen a fifth?\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "black", "maskdown", 1, 0, 2000 );
PlayBGM( 1, "kaze", 56, 0 );
@@ -316,7 +316,7 @@ void main()
DrawScene( "black", 1000 );
FadeOutBGM( 1, 300, FALSE );
FadeFilm( 0, FALSE );
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ke_ky2", 300 );
PlayBGM( 0, "higurashi", 56, 0 );
@@ -339,7 +339,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900016", 256, TRUE);
@@ -479,7 +479,7 @@ void main()
NULL, "I decided to change the subject because I knew it'd make me feel uncomfortable if we kept talking about the Sonozaki family.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ke_ky2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -507,7 +507,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900023", 256, TRUE);
@@ -525,7 +525,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900025", 256, TRUE);
@@ -537,7 +537,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900027", 256, TRUE);
@@ -568,7 +568,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_akuwarai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_akuwarai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900031", 256, TRUE);
@@ -746,7 +746,7 @@ void main()
DrawScene( "black", 1000 );
FadeOutBGM( 1, 300, FALSE );
- ModDrawCharacter(0, 9, "sprite/normal/ta1_akuwarai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_akuwarai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ke_ky2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
@@ -771,7 +771,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900050", 256, TRUE);
@@ -870,7 +870,7 @@ void main()
NULL, "However, the day I'd return the scrapbook to Miyo-san never came...", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ke_ky2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
@@ -935,7 +935,7 @@ void main()
ClearMessage();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ke_ky2", 400 );
PlayBGM( 0, "z2_hig1", 56, 0 );
@@ -949,7 +949,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900062", 256, TRUE);
@@ -970,7 +970,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900064", 256, TRUE);
@@ -1019,7 +1019,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_akuwarai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_akuwarai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900066", 256, TRUE);
@@ -1043,7 +1043,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900067", 256, TRUE);
@@ -1251,7 +1251,7 @@ void main()
Wait( 2000 );
SetValidityOfInput( TRUE );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 9, "portrait/normal/ta1_human_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 9, "portrait/ta1_human_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/ke_ky2", 1000 );
PlayBGM( 0, "higurashi", 56, 0 );
@@ -1614,7 +1614,7 @@ void main()
Wait( 2000 );
SetValidityOfInput( TRUE );
FadeOutBGM( 0, 1000, FALSE );
- ModDrawCharacter(0, 9, "portrait/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "portrait/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ke_ky2", 1000 );
PlayBGM( 0, "demo_48khz", 56, 0 );
@@ -1797,7 +1797,7 @@ void main()
NULL, " The lights were still flickering...", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 9, "portrait/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "portrait/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ke_ky2", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1816,7 +1816,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "portrait/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "portrait/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900079", 256, TRUE);
@@ -1882,7 +1882,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "portrait/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "portrait/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900081", 256, TRUE);
@@ -1918,7 +1918,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "portrait/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "portrait/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900086", 256, TRUE);
@@ -1946,7 +1946,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 9, "portrait/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "portrait/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900091", 256, TRUE);
@@ -2019,7 +2019,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "portrait/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "portrait/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900098", 256, TRUE);
@@ -2040,7 +2040,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(0, 9, "portrait/normal/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "portrait/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlaySE( 0, "s_suzu", 56, 64 );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
@@ -2050,7 +2050,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 9, "portrait/normal/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 9, "portrait/ta1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900102", 256, TRUE);
diff --git a/Update/_tsum_015_1.txt b/Update/_tsum_015_1.txt
index 6021ec6..029511d 100644
--- a/Update/_tsum_015_1.txt
+++ b/Update/_tsum_015_1.txt
@@ -24,7 +24,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1b_tohoho_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1b_tohoho_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300269", 256, TRUE);
@@ -53,7 +53,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300270", 256, TRUE);
@@ -71,7 +71,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300271", 256, TRUE);
@@ -209,7 +209,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 3, "sprite/normal/me1a_yowaki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_yowaki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -219,7 +219,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300279", 256, TRUE);
@@ -237,7 +237,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300280", 256, TRUE);
@@ -255,7 +255,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300281", 256, TRUE);
@@ -267,7 +267,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300283", 256, TRUE);
@@ -282,7 +282,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300284", 256, TRUE);
@@ -307,7 +307,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300288", 256, TRUE);
@@ -323,7 +323,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300291", 256, TRUE);
@@ -342,7 +342,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300293", 256, TRUE);
@@ -360,7 +360,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300294", 256, TRUE);
@@ -369,7 +369,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300295", 256, TRUE);
@@ -402,7 +402,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300298", 256, TRUE);
@@ -424,7 +424,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500085", 256, TRUE);
@@ -449,7 +449,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500086", 256, TRUE);
@@ -467,7 +467,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300300", 256, TRUE);
@@ -479,7 +479,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500087", 256, TRUE);
@@ -526,8 +526,8 @@ void main()
NULL, " she'd be very disappointed, because she'd think that I didn't understand her pain...", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -570,7 +570,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -597,7 +597,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tokui_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300302", 256, TRUE);
@@ -609,7 +609,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300304", 256, TRUE);
@@ -627,7 +627,7 @@ void main()
DrawScene( "black", 400 );
PlaySE( 0, "s_door", 56, 64 );
- ModDrawCharacter(2, 22, "sprite/normal/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 22, "sprite/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskleft", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_015_2.txt b/Update/_tsum_015_2.txt
index d5b5cdd..7d8f877 100644
--- a/Update/_tsum_015_2.txt
+++ b/Update/_tsum_015_2.txt
@@ -30,7 +30,7 @@ void main()
FadeOutBGM( 1, 300, FALSE );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 2, "sprite/normal/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi5", 400 );
PlayBGM( 0, "msys07", 56, 0 );
@@ -97,7 +97,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200702", 256, TRUE);
@@ -231,7 +231,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 8, "sprite/normal/tomi1_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 8, "sprite/tomi1_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200712", 256, TRUE);
@@ -242,7 +242,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 1000, FALSE );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 9, "sprite/normal/ta1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 1000, TRUE );
+ ModDrawCharacter(2, 9, "sprite/ta1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 1000, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200713", 256, TRUE);
@@ -397,7 +397,7 @@ void main()
NULL, " ...Right now, I'm trying to find out whether Miyo-san's theory is right or not.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi5", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -421,7 +421,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200732", 256, TRUE);
@@ -442,7 +442,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_nande_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_nande_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200735", 256, TRUE);
@@ -470,7 +470,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ……レナはまるで寒さでも感じるかのように、自分の両肘を抱く仕草をした。",
@@ -490,7 +490,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200737", 256, TRUE);
@@ -518,7 +518,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200739", 256, TRUE);
@@ -539,7 +539,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200741", 256, TRUE);
@@ -551,7 +551,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200743", 256, TRUE);
@@ -615,7 +615,7 @@ void main()
NULL, "She heard the car coming when it was still far off in the distance.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi5", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -704,7 +704,7 @@ void main()
NULL, "That's why... they're trying to kill Rena...?", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi5", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -714,7 +714,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200751", 256, TRUE);
@@ -726,7 +726,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200753", 256, TRUE);
@@ -741,7 +741,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200754", 256, TRUE);
@@ -768,7 +768,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200757", 256, TRUE);
@@ -795,7 +795,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200760", 256, TRUE);
@@ -814,7 +814,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200761", 256, TRUE);
@@ -1034,7 +1034,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi5", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1059,7 +1059,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200795", 256, TRUE);
@@ -1077,7 +1077,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200797", 256, TRUE);
diff --git a/Update/_tsum_016.txt b/Update/_tsum_016.txt
index e8ad524..57a1810 100644
--- a/Update/_tsum_016.txt
+++ b/Update/_tsum_016.txt
@@ -1866,7 +1866,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "black", 1300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_017.txt b/Update/_tsum_017.txt
index 5bbf70e..db17dcf 100644
--- a/Update/_tsum_017.txt
+++ b/Update/_tsum_017.txt
@@ -11,7 +11,7 @@ void main()
DrawSceneWithMask( "background/ma1", "maskright", 1, 0, 300 );
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 2, "sprite/normal/re1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/m_hi1", "maskright", 1, 0, 300 );
ClearMessage();
@@ -22,9 +22,9 @@ void main()
DrawSceneWithMask( "black", "maskright", 1, 0, 300 );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 2, "sprite/normal/re1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 3, "sprite/normal/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/m_hi3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -68,7 +68,7 @@ void main()
NULL, "...The fact that Takano-san was murdered lends credit to the story. I'll give you that, but...", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/m_hi3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -88,7 +88,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300307", 256, TRUE);
@@ -109,7 +109,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300308", 256, TRUE);
@@ -118,7 +118,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300309", 256, TRUE);
@@ -206,7 +206,7 @@ void main()
SetValidityOfInput( FALSE );
Wait( 2000 );
SetValidityOfInput( TRUE );
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gr3", 400 );
PlayBGM( 0, "Nazo", 56, 0 );
@@ -220,7 +220,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300313", 256, TRUE);
@@ -237,7 +237,7 @@ void main()
NULL, "\"Is that the first thing you think of when you're called out to the gymnasium storeroom...?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300315", 256, TRUE);
@@ -258,7 +258,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300317", 256, TRUE);
@@ -282,7 +282,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300319", 256, TRUE);
@@ -297,7 +297,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300320", 256, TRUE);
@@ -355,7 +355,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300322", 256, TRUE);
@@ -380,7 +380,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300324", 256, TRUE);
@@ -401,7 +401,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300327", 256, TRUE);
@@ -438,7 +438,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300329", 256, TRUE);
@@ -455,7 +455,7 @@ void main()
NULL, "\"...You know... I think it means a lot to people who really believe...\"", Line_Normal);
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300331", 256, TRUE);
@@ -482,7 +482,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300334", 256, TRUE);
@@ -491,7 +491,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300335", 256, TRUE);
@@ -509,7 +509,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300336", 256, TRUE);
@@ -518,7 +518,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300337", 256, TRUE);
@@ -539,7 +539,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300340", 256, TRUE);
@@ -548,7 +548,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300341", 256, TRUE);
@@ -575,7 +575,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300344", 256, TRUE);
@@ -596,7 +596,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlayBGM( 1, "semi", 56, 0 );
PlayBGM( 2, "suzume", 56, 0 );
@@ -632,7 +632,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300351", 256, TRUE);
@@ -654,7 +654,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300354", 256, TRUE);
@@ -666,7 +666,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300356", 256, TRUE);
@@ -681,7 +681,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300357", 256, TRUE);
@@ -693,7 +693,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tokui_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300359", 256, TRUE);
@@ -722,7 +722,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300364", 256, TRUE);
@@ -731,7 +731,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300365", 256, TRUE);
@@ -784,7 +784,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300367", 256, TRUE);
@@ -823,7 +823,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300375", 256, TRUE);
@@ -832,7 +832,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300376", 256, TRUE);
@@ -841,7 +841,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300377", 256, TRUE);
@@ -853,7 +853,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300379", 256, TRUE);
@@ -888,7 +888,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300381", 256, TRUE);
@@ -906,7 +906,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300383", 256, TRUE);
@@ -915,7 +915,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300384", 256, TRUE);
@@ -958,7 +958,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300387", 256, TRUE);
@@ -985,7 +985,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300391", 256, TRUE);
@@ -1016,7 +1016,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300394", 256, TRUE);
@@ -1068,7 +1068,7 @@ void main()
NULL, "There's a high possibility that some people thought they could use the name to extort money.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gr3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1081,7 +1081,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300404", 256, TRUE);
@@ -1110,7 +1110,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300407", 256, TRUE);
@@ -1151,7 +1151,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300409", 256, TRUE);
@@ -1169,7 +1169,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_sinmyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_sinmyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300411", 256, TRUE);
@@ -1181,7 +1181,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300413", 256, TRUE);
@@ -1199,7 +1199,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300414", 256, TRUE);
@@ -1218,7 +1218,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300418", 256, TRUE);
@@ -1255,7 +1255,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300423", 256, TRUE);
@@ -1270,7 +1270,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300426", 256, TRUE);
@@ -1308,7 +1308,7 @@ void main()
NULL, "Even if they did, they would have been crushed within seconds by a huge number of policemen! Why didn't I think of that?", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gr3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -1318,7 +1318,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300428", 256, TRUE);
@@ -1333,7 +1333,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300431", 256, TRUE);
@@ -1595,7 +1595,7 @@ void main()
NULL, "The engine of the lawn mower was very loud, and the kids who were playing in the school yard looked at it curiously.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 22, "sprite/normal/tie_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 22, "sprite/tie_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/g2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
@@ -1624,7 +1624,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 22, "sprite/normal/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 22, "sprite/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400018", 256, TRUE);
@@ -1862,7 +1862,7 @@ void main()
ClearMessage();
DrawScene( "black", 1000 );
- ModDrawCharacter(0, 22, "sprite/normal/tie_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 22, "sprite/tie_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/g3", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("園芸業者", NULL, "Gardener", NULL, Line_ContinueAfterTyping); }
@@ -2158,7 +2158,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(0, 22, "sprite/normal/tie_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 22, "sprite/tie_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/g3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("園芸業者", NULL, "Gardener", NULL, Line_ContinueAfterTyping); }
@@ -2274,7 +2274,7 @@ void main()
ClearMessage();
- ModDrawCharacter(1, 22, "sprite/normal/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 22, "sprite/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/g2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2814,7 +2814,7 @@ void main()
SetValidityOfInput( TRUE );
PlayBGM( 0, "semi", 56, 0 );
PlayBGM( 2, "suzume", 56, 0 );
- ModDrawCharacter(1, 22, "sprite/normal/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 22, "sprite/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/g2", 1000 );
SetColorOfMessage( TRUE, 0xff, 0xff, 0xff );
@@ -2829,7 +2829,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 22, "sprite/normal/tie_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 22, "sprite/tie_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400035", 256, TRUE);
@@ -2853,7 +2853,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 22, "sprite/normal/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 22, "sprite/tie_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400037", 256, TRUE);
@@ -2880,7 +2880,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 22, "sprite/normal/tie_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 22, "sprite/tie_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400040", 256, TRUE);
@@ -2903,7 +2903,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 22, "sprite/normal/tie_1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 22, "sprite/tie_1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400042", 256, TRUE);
diff --git a/Update/_tsum_018.txt b/Update/_tsum_018.txt
index cdb0029..4f15d60 100644
--- a/Update/_tsum_018.txt
+++ b/Update/_tsum_018.txt
@@ -86,7 +86,7 @@ void main()
SetValidityOfInput( TRUE );
DrawSceneWithMask( "white", "maskleft", 1, 0, 300 );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 22, "sprite/normal/tie_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 22, "sprite/tie_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/gk3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
@@ -109,7 +109,7 @@ void main()
ClearMessage();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 4, "sprite/normal/sa1a_akireru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa1a_akireru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -120,7 +120,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacterWithFiltering(0, 5, "sprite/normal/ri1_komaru_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 5, "sprite/ri1_komaru_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500091", 256, TRUE);
@@ -129,7 +129,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1b_yowaki_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1b_yowaki_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300433", 256, TRUE);
@@ -147,7 +147,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300435", 256, TRUE);
@@ -358,8 +358,8 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 20, "sprite/normal/rina_ikari_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, FALSE );
- ModDrawCharacter(1, 21, "sprite/normal/tetu_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 8, 400, TRUE );
+ ModDrawCharacter(2, 20, "sprite/rina_ikari_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, FALSE );
+ ModDrawCharacter(1, 21, "sprite/tetu_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 8, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 敵は間宮リナと北条鉄平の2人だけ。",
diff --git a/Update/_tsum_019.txt b/Update/_tsum_019.txt
index 54807d9..62a55d2 100644
--- a/Update/_tsum_019.txt
+++ b/Update/_tsum_019.txt
@@ -1458,7 +1458,7 @@ void main()
ClearMessage();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 19, "sprite/normal/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 19, "sprite/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/ke_s2", "maskright", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1496,7 +1496,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 15, "sprite/normal/kasa_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 15, "sprite/kasa_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "black", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -1541,7 +1541,7 @@ void main()
NULL, "They were crazy enough to think of attacking the Ministry of Construction for real!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 19, "sprite/normal/kuma_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 19, "sprite/kuma_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/ke_s2", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -1678,7 +1678,7 @@ void main()
Wait( 1500 );
SetValidityOfInput( TRUE );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 6, "sprite/normal/si1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 6, "sprite/si1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/si_g1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
@@ -1694,7 +1694,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 15, "sprite/normal/kasa_1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 15, "sprite/kasa_1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000028", 256, TRUE);
@@ -1706,7 +1706,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1a_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1a_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600059", 256, TRUE);
@@ -1718,7 +1718,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 詩音はソファーに寝転びながら、はしゃぐ魅音たちを思い浮かべて笑った。",
@@ -1735,7 +1735,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600061", 256, TRUE);
@@ -1750,7 +1750,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 15, "sprite/normal/kasa_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 15, "sprite/kasa_2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000032", 256, TRUE);
@@ -1762,7 +1762,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600064", 256, TRUE);
@@ -1777,7 +1777,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 15, "sprite/normal/kasa_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 15, "sprite/kasa_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000034", 256, TRUE);
@@ -1796,7 +1796,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1b_wink_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1b_wink_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600067", 256, TRUE);
@@ -1863,7 +1863,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600072", 256, TRUE);
@@ -1875,7 +1875,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 15, "sprite/normal/kasa_3_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 15, "sprite/kasa_3_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
FadeOutBGM( 2, 300, FALSE );
PlayBGM( 0, "pros", 56, 0 );
@@ -1889,7 +1889,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1a_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1a_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600074", 256, TRUE);
@@ -1898,7 +1898,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 6, "sprite/normal/si1a_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 6, "sprite/si1a_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 6, "ps3/s09/06/170600075", 256, TRUE);
diff --git a/Update/_tsum_020.txt b/Update/_tsum_020.txt
index f76da78..bcdf017 100644
--- a/Update/_tsum_020.txt
+++ b/Update/_tsum_020.txt
@@ -910,7 +910,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 9, "sprite/normal/ta1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 9, "sprite/ta1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "black", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -956,7 +956,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 9, "sprite/normal/ta1_akuwarai_", "0", "maskc", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 10, 3000, TRUE );
+ ModDrawCharacterWithFiltering(2, 9, "sprite/ta1_akuwarai_", "0", "maskc", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 10, 3000, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "そして、……入れ替わろうとした。",
@@ -1310,7 +1310,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 5, "portrait/normal/ri1_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 5, "portrait/ri1_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -1350,7 +1350,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 5, "portrait/normal/ri1_niko_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 5, "portrait/ri1_niko_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500097", 256, TRUE);
@@ -1530,7 +1530,7 @@ void main()
NULL, " I didn't want to hear any of this. It's something I can't possibly twist in a way I can comprehend.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 5, "portrait/normal/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 5, "portrait/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -1603,7 +1603,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 5, "portrait/normal/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 5, "portrait/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500108", 256, TRUE);
@@ -1740,7 +1740,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(0, 5, "portrait/normal/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 5, "portrait/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -1915,7 +1915,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
ModSetLayerFilter(2, 256, "night");
- ModDrawCharacter(2, 5, "portrait/normal/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 5, "portrait/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -1951,7 +1951,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500134", 256, TRUE);
@@ -1975,7 +1975,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500137", 256, TRUE);
@@ -2012,7 +2012,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そいつは、ため息をひとつ深く吐くと、ちょっと小馬鹿にするような仕草をして苦笑いを浮かべるのだった。",
@@ -2240,7 +2240,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "night");
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri1_fuman_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri1_fuman_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500163", 256, TRUE);
@@ -2255,7 +2255,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 5, "sprite/normal/ri1_niyari_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 5, "sprite/ri1_niyari_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500166", 256, TRUE);
diff --git a/Update/_tsum_021.txt b/Update/_tsum_021.txt
index 8e18db8..768726a 100644
--- a/Update/_tsum_021.txt
+++ b/Update/_tsum_021.txt
@@ -383,7 +383,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -451,7 +451,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201154", 256, TRUE);
@@ -475,7 +475,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201156", 256, TRUE);
@@ -505,7 +505,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201158", 256, TRUE);
@@ -530,7 +530,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlayBGM( 1, "semi_r", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -586,7 +586,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201169", 256, TRUE);
@@ -620,7 +620,7 @@ void main()
DrawScene( "black", 1000 );
ModSetLayerFilter(1, 256, "flashback");
- ModDrawCharacter(1, 3, "sprite/normal/me1b_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/flashback/gk1", "maskc", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -630,7 +630,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "flashback");
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1b_kaii_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re1b_kaii_b1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ……そうしたら、レナが真っ先に、端っこの1つを選んで、この渦巻きがかわいい〜はぅーって言って口にしたんじゃないか。",
@@ -639,7 +639,7 @@ void main()
DrawSceneWithMask( "black", "maskdown", 1, 0, 300 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -664,7 +664,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201172", 256, TRUE);
@@ -733,7 +733,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201175", 256, TRUE);
@@ -754,7 +754,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201177", 256, TRUE);
@@ -778,7 +778,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201180", 256, TRUE);
@@ -802,7 +802,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201183_1", 256, TRUE);
@@ -816,7 +816,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201184", 256, TRUE);
@@ -852,7 +852,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201185", 256, TRUE);
@@ -894,7 +894,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201188", 256, TRUE);
@@ -964,7 +964,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201199", 256, TRUE);
@@ -992,7 +992,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201201", 256, TRUE);
@@ -1010,7 +1010,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201202", 256, TRUE);
@@ -1034,7 +1034,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1112,7 +1112,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1138,7 +1138,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 俺が怒鳴りつけると、レナはすーーっと冷めるような目つきになった。",
@@ -1213,7 +1213,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201212", 256, TRUE);
@@ -1264,7 +1264,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_muhyou_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201220", 256, TRUE);
@@ -1467,7 +1467,7 @@ void main()
NULL, "But Rena believes this theory so seriously... And she feels sorry for me because I can't accept it.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1488,7 +1488,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201247", 256, TRUE);
@@ -1542,7 +1542,7 @@ void main()
DrawScene( "white", 50 );
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, FALSE );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_bikkuri_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_bikkuri_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 0 );
PlayBGM( 0, "yoru", 56, 0 );
@@ -1580,7 +1580,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナは、手首をいじるような仕草をした。",
@@ -1990,7 +1990,7 @@ void main()
SetColorOfMessage( TRUE, 0xff, 0xff, 0xff );
FadeOutBGM( 0, 300, FALSE );
FadeOutBGM( 2, 300, FALSE );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/mo_yg1", "maskup", 1, 0, 300 );
PlayBGM( 1, "yoru", 56, 0 );
@@ -2004,7 +2004,7 @@ void main()
FadeOutBGM( 1, 100, FALSE );
PlaySE( 0, "s_tataku", 56, 64 );
DrawScene( "white", 50 );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 0 );
PlayBGM( 2, "Cradle_song", 56, 0 );
@@ -2054,7 +2054,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201274", 256, TRUE);
@@ -2063,7 +2063,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201275", 256, TRUE);
@@ -2081,7 +2081,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201277", 256, TRUE);
@@ -2099,7 +2099,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201278", 256, TRUE);
@@ -2116,7 +2116,7 @@ void main()
DisableWindow();
SetValidityOfInput( FALSE );
Negative( 50, FALSE );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 50, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 50, FALSE );
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201279", 256, TRUE);
DrawBustshot(5, "text/usoda", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 50, TRUE );
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
@@ -2126,7 +2126,7 @@ void main()
Wait( 1000 );
FadeFilm( 400, FALSE );
FadeBustshot( 5, FALSE, 0, 0, 0, 0, 400, TRUE );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetValidityOfInput( TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -2154,7 +2154,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201284", 256, TRUE);
@@ -2214,7 +2214,7 @@ void main()
SetSpeedOfMessage( FALSE, 0 );
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201286", 256, TRUE);
@@ -2367,7 +2367,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -2377,7 +2377,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201314", 256, TRUE);
@@ -2401,7 +2401,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201317", 256, TRUE);
@@ -2413,7 +2413,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -2617,7 +2617,7 @@ void main()
NULL, "...But then... how are sinners supposed to live...?", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/mo_yg1", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_022.txt b/Update/_tsum_022.txt
index cb02b37..9f3f680 100644
--- a/Update/_tsum_022.txt
+++ b/Update/_tsum_022.txt
@@ -41,7 +41,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_yowaki_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_yowaki_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300487", 256, TRUE);
@@ -57,7 +57,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400119", 256, TRUE);
@@ -67,7 +67,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500170", 256, TRUE);
@@ -126,7 +126,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_sinmyou_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_sinmyou_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300490", 256, TRUE);
@@ -170,7 +170,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_yareyare_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_yareyare_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400121", 256, TRUE);
@@ -188,7 +188,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500171", 256, TRUE);
@@ -701,7 +701,7 @@ void main()
NULL, "Before the sun came up, I turned myself in to the police, accompanied by my parents.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -720,7 +720,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_akireru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_akireru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400122", 256, TRUE);
@@ -741,7 +741,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_yowaki_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_yowaki_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300491", 256, TRUE);
@@ -755,7 +755,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300492", 256, TRUE);
@@ -773,7 +773,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300494", 256, TRUE);
@@ -800,7 +800,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500171_1", 256, TRUE);
@@ -818,7 +818,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500172", 256, TRUE);
@@ -833,7 +833,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_yareyare_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_yareyare_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400123", 256, TRUE);
@@ -867,7 +867,7 @@ void main()
NULL, "I took it as bitter medicine. I got what I deserved.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/gk1", 400 );
PlayBGM( 0, "Iru", 56, 0 );
@@ -882,7 +882,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300499", 256, TRUE);
@@ -897,7 +897,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300500", 256, TRUE);
@@ -909,7 +909,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500175", 256, TRUE);
@@ -926,7 +926,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300502", 256, TRUE);
@@ -938,7 +938,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300504", 256, TRUE);
@@ -953,7 +953,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_komaru_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500176", 256, TRUE);
@@ -968,7 +968,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500179", 256, TRUE);
@@ -977,7 +977,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1b_akireru_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1b_akireru_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400125", 256, TRUE);
@@ -989,7 +989,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400127", 256, TRUE);
@@ -998,7 +998,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300505", 256, TRUE);
@@ -1007,7 +1007,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps2/03/170300506", 540, TRUE);
@@ -1019,7 +1019,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300508", 256, TRUE);
@@ -1028,7 +1028,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400128", 256, TRUE);
@@ -1040,7 +1040,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500180", 256, TRUE);
@@ -1052,7 +1052,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_odoroki_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400130", 256, TRUE);
@@ -1097,7 +1097,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300509", 256, TRUE);
@@ -1115,7 +1115,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300511", 256, TRUE);
@@ -1127,7 +1127,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300513", 256, TRUE);
@@ -1139,7 +1139,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300515", 256, TRUE);
@@ -1148,7 +1148,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300516", 256, TRUE);
@@ -1164,7 +1164,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_warai_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500183", 256, TRUE);
@@ -1176,7 +1176,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300519", 256, TRUE);
@@ -1191,7 +1191,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300522", 256, TRUE);
@@ -1210,7 +1210,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500185", 256, TRUE);
@@ -1231,7 +1231,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400132", 256, TRUE);
@@ -1243,7 +1243,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300526", 256, TRUE);
@@ -1265,7 +1265,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300529", 256, TRUE);
@@ -1280,7 +1280,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_komaru_a2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_komaru_a2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500188", 256, TRUE);
@@ -1289,7 +1289,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500189", 256, TRUE);
@@ -1298,7 +1298,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_yareyare_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_yareyare_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400134", 256, TRUE);
@@ -1310,7 +1310,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tokui_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300532", 256, TRUE);
@@ -1322,7 +1322,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300534", 256, TRUE);
@@ -1335,7 +1335,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400136", 256, TRUE);
@@ -1344,7 +1344,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400137", 256, TRUE);
@@ -1353,7 +1353,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500190", 256, TRUE);
@@ -1365,7 +1365,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500192", 256, TRUE);
@@ -1377,7 +1377,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_hau_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_hau_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400138", 256, TRUE);
@@ -1386,7 +1386,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_def_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300536", 256, TRUE);
@@ -1395,7 +1395,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300537", 256, TRUE);
@@ -1404,7 +1404,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300538", 256, TRUE);
@@ -1482,7 +1482,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "flashback");
- ModDrawCharacter(0, 3, "sprite/normal/me1b_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300542", 256, TRUE);
@@ -1496,7 +1496,7 @@ void main()
NULL, "\"You didn't tell me about the incidents that happen every year, right?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 3, "sprite/normal/me1b_yowaki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_yowaki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300542_1", 256, TRUE);
@@ -1634,7 +1634,7 @@ void main()
NULL, "Everything was great, wasn't it?", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_yowaki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1b_yowaki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/flashback/gr2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1699,7 +1699,7 @@ void main()
ClearMessage();
ModSetLayerFilter(1, 256, "flashback");
- ModDrawCharacter(1, 3, "sprite/normal/me2_yowaki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me2_yowaki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/flashback/heya1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1710,7 +1710,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "flashback");
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201327", 256, TRUE);
@@ -1719,7 +1719,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201328", 256, TRUE);
@@ -1731,7 +1731,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300548", 256, TRUE);
@@ -1761,7 +1761,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201330", 256, TRUE);
@@ -1770,7 +1770,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201331", 256, TRUE);
@@ -1783,7 +1783,7 @@ void main()
DrawScene( "black", 400 );
Wait( 1000 );
- ModDrawCharacter(1, 3, "sprite/normal/me2_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me2_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/flashback/so_d1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1796,7 +1796,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201333", 256, TRUE);
@@ -1805,7 +1805,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_bikkuri_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201334", 256, TRUE);
@@ -1814,7 +1814,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300554", 256, TRUE);
@@ -1823,7 +1823,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me2_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me2_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300555", 256, TRUE);
@@ -1854,7 +1854,7 @@ void main()
NULL, "Just because Mion knew I had lunch at Angel Mort, I grew terrified of her!", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 2, "sprite/normal/re2a_nande_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/re2a_nande_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/flashback/ma_g2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1867,7 +1867,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me2_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me2_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300556", 256, TRUE);
@@ -1891,7 +1891,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me2_warai_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me2_warai_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300558", 256, TRUE);
@@ -1913,7 +1913,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me2_wink_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300559", 256, TRUE);
@@ -2147,7 +2147,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me2_akuwarai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me2_akuwarai_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 魅音は、ちょっとふざけようと思った。",
@@ -2211,7 +2211,7 @@ void main()
NULL, "Just because she wanted to cheer me up...", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 3, "sprite/normal/me2_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me2_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/flashback/ma_j3", "maskc", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2733,7 +2733,7 @@ void main()
ClearMessage();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 3, "sprite/normal/me1b_hau_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1b_hau_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/gk1", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -2789,7 +2789,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_odoroki_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_odoroki_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400139", 256, TRUE);
@@ -2798,7 +2798,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_odoroki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_odoroki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300561", 256, TRUE);
@@ -2813,7 +2813,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300564", 256, TRUE);
@@ -2822,7 +2822,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300565", 256, TRUE);
@@ -2831,7 +2831,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akuwarai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400140", 256, TRUE);
@@ -2903,7 +2903,7 @@ void main()
ClearMessage();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 5, "portrait/normal/ri1_fuman_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 5, "portrait/ri1_fuman_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -3028,7 +3028,7 @@ void main()
NULL, " ...I felt something touching my head.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 5, "portrait/normal/ri1_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 5, "portrait/ri1_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -3058,7 +3058,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 5, "portrait/normal/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 5, "portrait/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500198", 256, TRUE);
@@ -3527,7 +3527,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_fuman_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_fuman_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500212", 256, TRUE);
@@ -3541,7 +3541,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500213", 256, TRUE);
@@ -3553,7 +3553,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500215", 256, TRUE);
@@ -3591,7 +3591,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400142", 256, TRUE);
@@ -3600,7 +3600,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500225", 256, TRUE);
@@ -3615,7 +3615,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400143", 256, TRUE);
@@ -3632,7 +3632,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500228", 256, TRUE);
@@ -3644,7 +3644,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400145", 256, TRUE);
@@ -3656,7 +3656,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500230", 256, TRUE);
@@ -3717,7 +3717,7 @@ void main()
DisableWindow();
FadeAllBustshots( 200, TRUE );
- ModDrawCharacter(0, 22, "sprite/normal/tie_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 22, "sprite/tie_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400044", 256, TRUE);
@@ -3744,7 +3744,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 0, "maskright" , 1, FALSE, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_odoroki_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_odoroki_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300566", 256, TRUE);
@@ -3769,7 +3769,7 @@ void main()
NULL, "Mion stepped back, not knowing what was going on. She bumped into the blackboard.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 3, "sprite/normal/me1b_tohoho_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1b_tohoho_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -3783,7 +3783,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 2, "maskleft" , 1, FALSE, 0, 0, 300, TRUE );
- ModDrawCharacter(0, 3, "portrait/normal/me1a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 3, "portrait/me1a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300570", 256, TRUE);
@@ -3813,7 +3813,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "portrait/normal/me1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "portrait/me1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300571", 256, TRUE);
@@ -3841,7 +3841,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "portrait/normal/me1a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "portrait/me1a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170101053", 256, TRUE);
diff --git a/Update/_tsum_023_1.txt b/Update/_tsum_023_1.txt
index ee94ff9..bc74883 100644
--- a/Update/_tsum_023_1.txt
+++ b/Update/_tsum_023_1.txt
@@ -25,7 +25,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "night");
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_2_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700237", 256, TRUE);
@@ -38,7 +38,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "night");
- ModDrawCharacterWithFiltering(1, 15, "sprite/normal/kasa_1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 15, "sprite/kasa_1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000043", 256, TRUE);
@@ -65,9 +65,9 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 16, "sprite/normal/aka_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 16, "sprite/aka_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 15, "sprite/normal/kasa_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 15, "sprite/kasa_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/rouka1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -84,7 +84,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_4_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_4_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700239", 256, TRUE);
@@ -105,7 +105,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700241", 256, TRUE);
@@ -124,7 +124,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 15, "sprite/normal/kasa_2_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 15, "sprite/kasa_2_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000045", 256, TRUE);
@@ -133,7 +133,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700245", 256, TRUE);
@@ -145,7 +145,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 15, "sprite/normal/kasa_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 15, "sprite/kasa_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000046", 256, TRUE);
@@ -154,7 +154,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700247", 256, TRUE);
@@ -163,7 +163,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700248", 256, TRUE);
@@ -187,7 +187,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700251", 256, TRUE);
@@ -210,7 +210,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 16, "sprite/normal/aka_def_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 16, "sprite/aka_def_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200003", 256, TRUE);
@@ -240,7 +240,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700254", 256, TRUE);
@@ -252,7 +252,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700256", 256, TRUE);
@@ -263,7 +263,7 @@ void main()
DrawScene( "black", 400 );
DrawSceneWithMask( "white", "maskright", 7, 0, 300 );
PlaySE( 0, "s_door", 56, 64 );
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -282,7 +282,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700257", 256, TRUE);
@@ -294,7 +294,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_sinmyou_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_sinmyou_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300574", 256, TRUE);
@@ -323,8 +323,8 @@ void main()
ClearMessage();
- ModDrawCharacter(1, 19, "sprite/normal/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 19, "sprite/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/ryoutei2_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -376,7 +376,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 16, "sprite/normal/aka_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 16, "sprite/aka_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200008", 256, TRUE);
@@ -423,7 +423,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 15, "sprite/normal/kasa_1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 15, "sprite/kasa_1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000048", 256, TRUE);
@@ -446,7 +446,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700268", 256, TRUE);
@@ -464,7 +464,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 15, "sprite/normal/kasa_2_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 15, "sprite/kasa_2_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000050", 256, TRUE);
@@ -476,7 +476,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_5_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_5_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700272", 256, TRUE);
@@ -502,7 +502,7 @@ void main()
DisableWindow();
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacterWithFiltering(3, 19, "sprite/normal/kuma_komaru_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 19, "sprite/kuma_komaru_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100035", 256, TRUE);
@@ -534,7 +534,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(3, 19, "sprite/normal/kuma_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 19, "sprite/kuma_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100036", 256, TRUE);
@@ -558,7 +558,7 @@ void main()
DisableWindow();
FadeAllBustshots( 200, TRUE );
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_majime_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_majime_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300576", 256, TRUE);
@@ -567,7 +567,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_5_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_5_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700276", 256, TRUE);
@@ -592,7 +592,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300577", 256, TRUE);
@@ -610,7 +610,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300578", 256, TRUE);
@@ -662,8 +662,8 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );
- ModDrawCharacter(1, 16, "sprite/normal/aka_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 15, "sprite/normal/kasa_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 16, "sprite/aka_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 15, "sprite/kasa_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
@@ -682,7 +682,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 15, "sprite/normal/kasa_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 15, "sprite/kasa_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そしてすぐに戻ってきた。",
@@ -782,7 +782,7 @@ void main()
NULL, "Ooishi and the others desperately turned the pages of the well-thumbed scrapbooks.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -792,7 +792,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 16, "sprite/normal/aka_def_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 16, "sprite/aka_def_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200021", 256, TRUE);
@@ -801,7 +801,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(3, 19, "sprite/normal/kuma_komaru_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 19, "sprite/kuma_komaru_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100040", 256, TRUE);
@@ -863,7 +863,7 @@ void main()
NULL, "\"...Do all of these have the same kind of contents as this one?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 3, "sprite/normal/me1a_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -957,7 +957,7 @@ void main()
NULL, " That one is about Ossie, the mysterious creature in Onigafuchi Swamp...", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1088,7 +1088,7 @@ void main()
NULL, "...A combination of a number of factors made Takano's ridiculous theory become highly creditable to him.", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_3_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_3_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -1101,7 +1101,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_majime_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_majime_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300586", 256, TRUE);
@@ -1110,7 +1110,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_5_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_5_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700294", 256, TRUE);
@@ -1131,7 +1131,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_huteki_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 魅音がにたりと陰のある笑いをする。",
@@ -1144,7 +1144,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_majime_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 咎める意味でなのか、茜がコホンと咳払いをすると、魅音はすぐに口をつぐんだ。",
@@ -1162,7 +1162,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_3_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_3_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700296", 256, TRUE);
@@ -1206,7 +1206,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacter(1, 16, "sprite/normal/aka_def_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 16, "sprite/aka_def_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200023", 256, TRUE);
@@ -1298,7 +1298,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_5_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_5_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700301", 256, TRUE);
@@ -1352,7 +1352,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 19, "sprite/kuma_def_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100045", 256, TRUE);
@@ -1366,7 +1366,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300592", 256, TRUE);
@@ -1431,7 +1431,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(3, 19, "sprite/normal/kuma_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 19, "sprite/kuma_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -1452,7 +1452,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_2_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_2_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700304", 256, TRUE);
@@ -1498,7 +1498,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 19, "sprite/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100047", 256, TRUE);
@@ -1517,7 +1517,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me1a_def_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
+ ModDrawCharacterWithFiltering(3, 3, "sprite/me1a_def_a1_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300594", 256, TRUE);
@@ -1553,7 +1553,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me1a_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me1a_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300597", 256, TRUE);
@@ -1589,7 +1589,7 @@ void main()
if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 16, "sprite/normal/aka_def_", "0", "maskleft", 1, -220, 0, FALSE, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacterWithFiltering(0, 16, "sprite/aka_def_", "0", "maskleft", 1, -220, 0, FALSE, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 茜が魅音に小声で何か入れ知恵する。",
@@ -1605,7 +1605,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(3, 3, "sprite/normal/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
+ ModDrawCharacter(3, 3, "sprite/me1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300601", 256, TRUE);
@@ -1661,7 +1661,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );
- ModDrawCharacter(1, 16, "sprite/normal/aka_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 16, "sprite/aka_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/ryoutei2_01", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
@@ -1681,7 +1681,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 19, "sprite/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100064", 256, TRUE);
@@ -1729,7 +1729,7 @@ void main()
if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 15, "sprite/normal/kasa_3_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 15, "sprite/kasa_3_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 葛西がスクラップ帖をアタッシュケースにしまい、熊谷に手渡した。",
@@ -1737,7 +1737,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 19, "sprite/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 熊谷は葛西の目を見てから小さく頷き、アタッシュケースを受け取る。",
@@ -1746,7 +1746,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 16, "sprite/normal/aka_def_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 16, "sprite/aka_def_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200039", 256, TRUE);
@@ -1796,7 +1796,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_akuwarai_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_akuwarai_a1_", "0", "maskleft", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300608", 256, TRUE);
@@ -1805,7 +1805,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300609", 256, TRUE);
@@ -1814,7 +1814,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 16, "sprite/normal/aka_def_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 16, "sprite/aka_def_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200041", 256, TRUE);
@@ -1831,7 +1831,7 @@ void main()
NULL, " Oh, and you can let the grunts in and give them something cold to drink, too.\"", Line_Normal);
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 15, "sprite/normal/kasa_1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 15, "sprite/kasa_1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000052", 256, TRUE);
@@ -1849,7 +1849,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_tohoho_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300610", 256, TRUE);
@@ -1881,7 +1881,7 @@ void main()
NULL, " You have to play it smarter when meeting with the common man.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 15, "sprite/normal/kasa_2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 15, "sprite/kasa_2_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000053", 256, TRUE);
@@ -1890,7 +1890,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 16, "sprite/normal/aka_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 16, "sprite/aka_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200053", 256, TRUE);
@@ -1912,7 +1912,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 16, "sprite/normal/aka_sakebi_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 16, "sprite/aka_sakebi_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("茜", NULL, "Akane", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 16, "ps3/s09/16/172200058", 256, TRUE);
@@ -1921,7 +1921,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 15, "sprite/normal/kasa_1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 15, "sprite/kasa_1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("葛西", NULL, "Kasai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 15, "ps3/s09/15/1715000054", 256, TRUE);
diff --git a/Update/_tsum_023_2.txt b/Update/_tsum_023_2.txt
index 9dba034..2e74cc7 100644
--- a/Update/_tsum_023_2.txt
+++ b/Update/_tsum_023_2.txt
@@ -3,7 +3,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "それはレナの姿だった。",
@@ -56,7 +56,7 @@ void main()
DrawSceneWithMask( "white", "maskc", 1, 0, 300 );
DrawScene( "black", 400 );
ModSetLayerFilter(2, 256, "night");
- ModDrawCharacter(2, 2, "sprite/normal/re2b_bikkuri_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2b_bikkuri_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/ma2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -77,7 +77,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201338", 256, TRUE);
@@ -86,7 +86,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -163,7 +163,7 @@ void main()
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 招きいれようとすると、レナはとても曖昧な顔をしながらそれを拒否した。",
@@ -396,7 +396,7 @@ void main()
NULL, "I don't care who you were before...", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/ma2", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -445,7 +445,7 @@ void main()
SetSpeedOfMessage( FALSE, 0 );
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_komaru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201361", 256, TRUE);
@@ -473,7 +473,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_bikkuri_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_bikkuri_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201363", 256, TRUE);
@@ -666,7 +666,7 @@ void main()
NULL, " But they still didn't reach me...", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/ma2", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -676,7 +676,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201373", 256, TRUE);
@@ -690,7 +690,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201374", 256, TRUE);
@@ -716,7 +716,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hau_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201377", 256, TRUE);
@@ -738,7 +738,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201379", 256, TRUE);
@@ -829,7 +829,7 @@ void main()
NULL, " so......", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_nande_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2b_nande_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/ma2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -854,7 +854,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201385", 256, TRUE);
@@ -866,7 +866,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201387", 256, TRUE);
@@ -1078,7 +1078,7 @@ void main()
NULL, "I'd keep saying them until I die...!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/ma2", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1094,7 +1094,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201400", 256, TRUE);
@@ -1117,7 +1117,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201403", 256, TRUE);
@@ -1159,7 +1159,7 @@ void main()
NULL, " What do you have to do to get ready for tomorrow...?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re2a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re2a_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201405", 256, TRUE);
@@ -1168,7 +1168,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hau_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hau_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201406", 256, TRUE);
diff --git a/Update/_tsum_024_1.txt b/Update/_tsum_024_1.txt
index 0dabc61..48e975d 100644
--- a/Update/_tsum_024_1.txt
+++ b/Update/_tsum_024_1.txt
@@ -14,7 +14,7 @@ void main()
Wait( 1000 );
SetValidityOfInput( TRUE );
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/m_hi3", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -23,7 +23,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300628", 256, TRUE);
@@ -70,7 +70,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300630", 256, TRUE);
@@ -109,7 +109,7 @@ void main()
NULL, " ...But I couldn't deny the possibility, either.", Line_Normal);
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300633", 256, TRUE);
@@ -187,7 +187,7 @@ void main()
ClearMessage();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacter(2, 3, "sprite/normal/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/m_hi3", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -200,7 +200,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300636", 256, TRUE);
@@ -215,7 +215,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1b_majime_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1b_majime_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300637", 256, TRUE);
@@ -237,7 +237,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300640", 256, TRUE);
@@ -338,7 +338,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 3, "sprite/normal/me1a_tohoho_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 3, "sprite/me1a_tohoho_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300641", 256, TRUE);
@@ -362,7 +362,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300643", 256, TRUE);
@@ -371,7 +371,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_akuwarai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300644", 256, TRUE);
@@ -419,7 +419,7 @@ void main()
Wait( 2000 );
SetValidityOfInput( TRUE );
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
- ModDrawCharacter(2, 4, "sprite/normal/sa1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 4, "sprite/sa1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -430,7 +430,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri1_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri1_def_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500232", 256, TRUE);
@@ -502,7 +502,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_tokui_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_tokui_a1_", "0", "maskright", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300645", 256, TRUE);
@@ -514,7 +514,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_akuwarai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300647", 256, TRUE);
@@ -523,7 +523,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1b_yareyare_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1b_yareyare_b1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400148", 256, TRUE);
@@ -532,7 +532,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 5, "sprite/normal/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 5, "sprite/ri1_def_a1_", "0", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500233", 256, TRUE);
@@ -544,7 +544,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "sprite/normal/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "0", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500235", 256, TRUE);
@@ -562,7 +562,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400149", 256, TRUE);
@@ -591,7 +591,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400151", 256, TRUE);
@@ -600,7 +600,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400152", 256, TRUE);
@@ -608,7 +608,7 @@ void main()
NULL, "If I was going to hide anything, I'd hide something better than that.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_warai_a1_", "0", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300648", 256, TRUE);
@@ -622,7 +622,7 @@ void main()
DrawSceneWithMask( "black", "maskleft", 1, 0, 300 );
PlaySE( 0, "s_door", 56, 64 );
ModSetLayerFilter(3, 256, "none");
- ModDrawCharacter(3, 22, "sprite/normal/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
+ ModDrawCharacter(3, 22, "sprite/tie_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
@@ -890,7 +890,7 @@ void main()
DisableWindow();
FadeOutBGM( 0, 300, FALSE );
FadeOutBGM( 2, 300, FALSE );
- ModDrawCharacter(0, 3, "sprite/normal/me1a_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1a_tohoho_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
PlayBGM( 0, "pros", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -900,7 +900,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 3, "sprite/normal/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 3, "sprite/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300651", 256, TRUE);
@@ -929,7 +929,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 4, "sprite/normal/sa1a_akireru_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 4, "sprite/sa1a_akireru_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400153", 256, TRUE);
@@ -959,7 +959,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 5, "sprite/normal/ri1_komaru_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 5, "sprite/ri1_komaru_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500236", 256, TRUE);
@@ -1118,7 +1118,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 22, "sprite/normal/tie_3_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 22, "sprite/tie_3_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400047", 256, TRUE);
@@ -1337,7 +1337,7 @@ void main()
SetSpeedOfMessage( FALSE, 0 );
DrawScene( "white", 400 );
- ModDrawCharacter(2, 22, "sprite/normal/tie_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 22, "sprite/tie_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/g3", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
@@ -1449,7 +1449,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 22, "sprite/normal/tie_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 22, "sprite/tie_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400065", 256, TRUE);
@@ -1483,7 +1483,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 22, "portrait/normal/tie_1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 22, "portrait/tie_1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400068", 256, TRUE);
@@ -1611,7 +1611,7 @@ void main()
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
PlaySE( 0, "s_Door", 56, 64 );
- ModDrawCharacter(2, 3, "sprite/normal/me1b_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1b_wink_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1640,7 +1640,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me1a_majime_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 3, "sprite/me1a_majime_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300686", 256, TRUE);
@@ -1673,7 +1673,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1b_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300689", 256, TRUE);
@@ -1694,7 +1694,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1b_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300692", 256, TRUE);
@@ -1712,7 +1712,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300694", 256, TRUE);
@@ -1727,7 +1727,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300697", 256, TRUE);
@@ -1766,7 +1766,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 3, "sprite/normal/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 3, "sprite/me1a_wink_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300698", 256, TRUE);
@@ -1820,7 +1820,7 @@ void main()
NULL, "While I was thinking about it, the door opened, and one of our classmates came back from the bathroom.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk3", 50 );
PlaySE( 0, "wa_025", 56, 64 );
StartShakingOfWindow( 248, 30, 0, 2, 2*2, FALSE );
diff --git a/Update/_tsum_024_2.txt b/Update/_tsum_024_2.txt
index e73dcae..8cf973f 100644
--- a/Update/_tsum_024_2.txt
+++ b/Update/_tsum_024_2.txt
@@ -3,7 +3,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "none");
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
ClearMessage();
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -39,7 +39,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201409", 256, TRUE);
@@ -78,7 +78,7 @@ void main()
DrawSceneWithMask( "black", "maskright", 1, 0, 300 );
ModSetLayerFilter(1, 256, "none");
- ModDrawCharacter(1, 3, "sprite/normal/me1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/gk1", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -99,7 +99,7 @@ void main()
ClearMessage();
SetSpeedOfMessage( FALSE, 0 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/gk3", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -113,7 +113,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " …バリバリと不気味な音を立てながら、レナは天板に食い込む鉈を抜く。",
@@ -342,7 +342,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "none");
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/renasen2_muhyokaku_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/renasen2_muhyokaku_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201419", 256, TRUE);
@@ -447,7 +447,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201424", 256, TRUE);
@@ -592,7 +592,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "portrait/normal/me1a_yowaki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 3, "portrait/me1a_yowaki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300702", 256, TRUE);
@@ -636,7 +636,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/renasen2_muhyokaku_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/renasen2_muhyokaku_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201430", 256, TRUE);
@@ -747,7 +747,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 22, "sprite/normal/tie_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 1000, TRUE );
+ ModDrawCharacter(0, 22, "sprite/tie_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 1000, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " ……レナが教室を占拠する上で、一番邪魔な存在が知恵先生だったのだ。",
@@ -944,7 +944,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201437", 256, TRUE);
@@ -962,7 +962,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201441", 256, TRUE);
@@ -974,7 +974,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201443", 256, TRUE);
@@ -1002,7 +1002,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201450", 256, TRUE);
@@ -1041,7 +1041,7 @@ void main()
NULL, "You can't risk somebody's life with your own decisions...!", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/renasen2_muhyokaku_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/renasen2_muhyokaku_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_025.txt b/Update/_tsum_025.txt
index dda43c3..ee99e31 100644
--- a/Update/_tsum_025.txt
+++ b/Update/_tsum_025.txt
@@ -39,14 +39,14 @@ void main()
FadeOutBGM( 1, 400, FALSE );
FadeOutBGM( 2, 400, FALSE );
ModSetLayerFilter(1, 256, "sunset");
- ModDrawCharacter(1, 19, "sprite/normal/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 19, "sprite/kuma_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/g1_01", 400 );
PlayBGM( 1, "higurashi", 56, 0 );
SetValidityOfInput( FALSE );
Wait( 1500 );
SetValidityOfInput( TRUE );
ModSetLayerFilter(2, 256, "sunset");
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_3_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_3_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700308", 256, TRUE);
@@ -77,7 +77,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700311", 256, TRUE);
@@ -98,7 +98,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700313", 256, TRUE);
@@ -107,7 +107,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700314", 256, TRUE);
@@ -136,7 +136,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700317", 256, TRUE);
@@ -157,7 +157,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_5_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_5_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700318", 256, TRUE);
@@ -181,7 +181,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700320", 256, TRUE);
@@ -202,7 +202,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_5_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_5_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700322", 256, TRUE);
@@ -244,7 +244,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(2, 19, "sprite/normal/kuma_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 19, "sprite/kuma_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gr1_01", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -256,7 +256,7 @@ void main()
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
ModSetLayerFilter(0, 256, "sunset");
- ModDrawCharacterWithFiltering(0, 22, "sprite/normal/tie_3_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacterWithFiltering(0, 22, "sprite/tie_3_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700321_1", 256, TRUE);
@@ -294,7 +294,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 11, "sprite/normal/oisi1_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "sprite/oisi1_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700324", 256, TRUE);
@@ -306,7 +306,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700326", 256, TRUE);
@@ -317,7 +317,7 @@ void main()
NULL, " I'll take care of this as peacefully as possible...\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 知恵先生はすっかりしゃがみ込んでしまって、それ以上の話はできそうになかった。",
@@ -345,7 +345,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 22, "sprite/normal/tie_3_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 22, "sprite/tie_3_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("知恵", NULL, "Chie", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 22, "ps3/s09/22/171400075", 256, TRUE);
@@ -366,7 +366,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700330", 256, TRUE);
@@ -379,7 +379,7 @@ void main()
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(1, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacterWithFiltering(1, 19, "sprite/kuma_def_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100088", 256, TRUE);
@@ -615,7 +615,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 1, "portrait/normal/kei1_komaru_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 1, "portrait/kei1_komaru_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170101165", 256, TRUE);
@@ -1446,7 +1446,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 2, "portrait/normal/re2a_hig_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "portrait/re2a_hig_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201518", 256, TRUE);
@@ -1493,7 +1493,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201528", 256, TRUE);
@@ -1502,7 +1502,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201529", 256, TRUE);
@@ -1515,7 +1515,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201531", 256, TRUE);
@@ -1558,7 +1558,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201535", 256, TRUE);
@@ -1729,7 +1729,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700414", 256, TRUE);
@@ -1756,7 +1756,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_4_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_4_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700417", 256, TRUE);
@@ -1768,7 +1768,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700419", 256, TRUE);
@@ -1778,7 +1778,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 0, "right", 1, FALSE, 0, 0, 200, TRUE );
- ModDrawCharacterWithFiltering(2, 11, "portrait/normal/oisi1_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacterWithFiltering(2, 11, "portrait/oisi1_1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " スクラップ帖を差し出すと、大石さんはそのスクラップ帖を避けるように、少し横にずれた。",
@@ -1811,7 +1811,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "portrait/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "portrait/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700420", 256, TRUE);
@@ -1835,7 +1835,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "portrait/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "portrait/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700422", 256, TRUE);
@@ -1847,7 +1847,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "portrait/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "portrait/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700424", 256, TRUE);
@@ -2356,7 +2356,7 @@ void main()
DrawScene( "black", 400 );
FadeOutBGM( 0, 300, FALSE );
PlaySE( 0, "s_door", 56, 64 );
- ModDrawCharacter(2, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2a_hig_muhyou_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/gk1_01", "maskright", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -2461,7 +2461,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_hig_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_hig_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201541", 256, TRUE);
@@ -2579,7 +2579,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201545", 256, TRUE);
@@ -2605,7 +2605,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2b_hig_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2b_hig_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201547", 256, TRUE);
@@ -2695,7 +2695,7 @@ void main()
Wait( 1000 );
SetValidityOfInput( TRUE );
DrawScene( "white", 400 );
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/kuruma3_02", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -2730,7 +2730,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700427", 256, TRUE);
@@ -2748,7 +2748,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700429", 256, TRUE);
@@ -2807,7 +2807,7 @@ void main()
NULL, " Those are called carrying cans.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/g1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -2895,7 +2895,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700439_1", 256, TRUE);
@@ -2904,7 +2904,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 19, "sprite/normal/kuma_komaru_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 19, "sprite/kuma_komaru_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100098", 256, TRUE);
@@ -2916,7 +2916,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700440", 256, TRUE);
@@ -2925,7 +2925,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_4_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700441", 256, TRUE);
@@ -3639,8 +3639,8 @@ void main()
NULL, "That will be the proof of aliens existing among us.\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 19, "sprite/normal/kuma_komaru_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 19, "sprite/kuma_komaru_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/kuruma3_02", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -3668,7 +3668,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700479", 256, TRUE);
@@ -3677,7 +3677,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700480", 256, TRUE);
@@ -3730,7 +3730,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700482", 256, TRUE);
@@ -4096,7 +4096,7 @@ void main()
ClearMessage();
DrawScene( "white", 300 );
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/kuruma3_02", 400 );
PlaySE( 0, "s_Down", 56, 64 );
@@ -4126,7 +4126,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 19, "sprite/kuma_def_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100119", 256, TRUE);
@@ -4135,7 +4135,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700504", 256, TRUE);
@@ -4147,7 +4147,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700506", 256, TRUE);
@@ -4214,7 +4214,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 1, "left", 1, FALSE, 0, 0, 300, TRUE );
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_4_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700514", 256, TRUE);
@@ -4223,7 +4223,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700515", 256, TRUE);
@@ -4248,7 +4248,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700519", 256, TRUE);
@@ -4288,7 +4288,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201554", 256, TRUE);
@@ -4326,7 +4326,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201556", 256, TRUE);
@@ -4425,7 +4425,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re2a_hig_def_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201559", 256, TRUE);
@@ -4494,7 +4494,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201564", 256, TRUE);
@@ -4518,7 +4518,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201566", 256, TRUE);
@@ -4570,7 +4570,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
SetSpeedOfMessage( TRUE, 128 );
PlaySE( 0, "s_furu", 56, 64 );
@@ -4647,7 +4647,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201572", 256, TRUE);
@@ -4676,7 +4676,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "レナがぎょろりとこちらに向き返る。",
@@ -4965,7 +4965,7 @@ void main()
ClearMessage();
FadeOutBGM( 0, 300, FALSE );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/gk1_01", "maskup", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -4978,7 +4978,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201582", 256, TRUE);
@@ -4987,7 +4987,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201583", 256, TRUE);
@@ -5011,7 +5011,7 @@ void main()
ClearMessage();
PlayBGM( 0, "birth_and_death", 56, 0 );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -5043,7 +5043,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201584", 256, TRUE);
@@ -5055,7 +5055,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナの目がすーっと冷めていき、右手の鉈を構える。",
@@ -5141,7 +5141,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201593", 256, TRUE);
@@ -5220,7 +5220,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlaySE( 0, "s_tataku", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 0, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 0, 3*2, TRUE );
@@ -5384,7 +5384,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201602", 256, TRUE);
@@ -5567,7 +5567,7 @@ void main()
SetSpeedOfMessage( FALSE, 0 );
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201608", 256, TRUE);
@@ -5607,7 +5607,7 @@ void main()
SetSpeedOfMessage( TRUE, 128 );
DrawScene( "white", 400 );
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1_01", 50 );
PlaySE( 0, "thunder", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 5*2, FALSE );
@@ -5626,7 +5626,7 @@ void main()
SetSpeedOfMessage( FALSE, 0 );
DisableWindow();
PlaySE( 0, "s_furu", 56, 64 );
- ModDrawCharacter(0, 2, "portrait/normal/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1_01", 150 );
DrawScene( "white", 50 );
PlaySE( 0, "s_tataku", 56, 64 );
@@ -5656,7 +5656,7 @@ void main()
NULL, "I felt the blood on my face.", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5716,7 +5716,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201609", 256, TRUE);
@@ -6163,8 +6163,8 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
- ModDrawCharacter(2, 5, "portrait/normal/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, FALSE );
+ ModDrawCharacter(2, 5, "portrait/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500237", 256, TRUE);
@@ -6184,7 +6184,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_akireru_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400156", 256, TRUE);
@@ -6227,7 +6227,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_fuman_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_fuman_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500238", 256, TRUE);
@@ -6236,7 +6236,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500239", 256, TRUE);
@@ -6248,7 +6248,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400158", 256, TRUE);
@@ -6257,7 +6257,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500241", 256, TRUE);
@@ -6269,7 +6269,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_muhyou_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_muhyou_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400159", 256, TRUE);
@@ -6296,7 +6296,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_muhyou_a2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_muhyou_a2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400160", 256, TRUE);
@@ -6330,7 +6330,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400161", 256, TRUE);
@@ -6354,7 +6354,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500242_1", 256, TRUE);
@@ -6375,7 +6375,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_yareyare_a2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_yareyare_a2_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400165", 256, TRUE);
@@ -6399,7 +6399,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 5, "portrait/normal/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 5, "portrait/ri1_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500243", 256, TRUE);
@@ -6411,7 +6411,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400167", 256, TRUE);
@@ -6432,7 +6432,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 沙都子は、本当はまだ怖いくせにニヤリと笑うと、目を閉じて精神を集中させ始める…。",
@@ -6440,7 +6440,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 400, TRUE );
CallScript( "&eye" );
FadeOutBGM( 0, 1000, TRUE );
diff --git a/Update/_tsum_026.txt b/Update/_tsum_026.txt
index 906b53e..572a510 100644
--- a/Update/_tsum_026.txt
+++ b/Update/_tsum_026.txt
@@ -3,7 +3,7 @@ void main()
DrawScene( "white", 400 );
ModSetLayerFilter(2, 256, "sunset");
- ModDrawCharacter(2, 19, "sprite/normal/kuma_komaru_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 19, "sprite/kuma_komaru_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/kuruma3_02", "maskleft", 1, 0, 300 );
PlayBGM( 0, "Cradle_song", 56, 0 );
@@ -34,7 +34,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "black", "maskright", 1, 0, 300 );
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/g1_01", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -77,7 +77,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700528", 256, TRUE);
@@ -190,7 +190,7 @@ void main()
ClearMessage();
ModSetLayerFilter(1, 256, "sunset");
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/g1_01", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -244,7 +244,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(2, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 19, "sprite/kuma_def_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100173", 256, TRUE);
@@ -315,7 +315,7 @@ void main()
NULL, "They didn't move like policemen...", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_3_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/kuruma3_02", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -349,7 +349,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 11, "sprite/normal/oisi1_5_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 11, "sprite/oisi1_5_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700555", 256, TRUE);
@@ -557,8 +557,8 @@ void main()
DrawSceneWithMask( "black", "maskright", 1, 0, 300 );
DrawScene( "white", 400 );
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 5, "portrait/normal/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_warai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 5, "portrait/ri1_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -571,7 +571,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400169", 256, TRUE);
@@ -583,7 +583,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "portrait/normal/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "portrait/sa1a_yareyare_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400171", 256, TRUE);
@@ -653,7 +653,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "sunset");
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -672,7 +672,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201617", 256, TRUE);
@@ -743,7 +743,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201621", 256, TRUE);
@@ -840,7 +840,7 @@ void main()
ClearMessage();
DrawSceneWithMask( "white", "maskright", 1, 0, 300 );
- ModDrawCharacter(2, 5, "sprite/normal/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 5, "sprite/ri1_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -850,7 +850,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa1a_yareyare_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa1a_yareyare_a1_", "0", "maskleft", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400174", 256, TRUE);
@@ -859,7 +859,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400175", 256, TRUE);
@@ -1117,7 +1117,7 @@ void main()
ClearMessage();
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 2, "portrait/normal/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/js3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -1141,7 +1141,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/renasen1_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/renasen1_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlayBGM( 0, "suzu", 56, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1223,7 +1223,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201626", 256, TRUE);
@@ -1232,7 +1232,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201627", 256, TRUE);
@@ -1267,7 +1267,7 @@ void main()
FadeOutBGM( 0, 300, FALSE );
FadeOutBGM( 1, 300, FALSE );
DrawScene( "white", 100 );
- ModDrawCharacter(0, 2, "portrait/normal/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/js3", 200 );
DrawSceneWithMask( "black", "maskup", 1, 0, 300 );
PlayBGM( 0, "higurashi_soundscape", 56, 0 );
@@ -1321,15 +1321,15 @@ void main()
ClearMessage();
DrawScene( "white", 100 );
- ModDrawCharacter(0, 2, "portrait/normal/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "portrait/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
ModSetLayerFilter(1, 256, "night");
- ModDrawCharacter(1, 5, "portrait/normal/ri1_fuman_a1_", "0", 30, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 5, "portrait/ri1_fuman_a1_", "0", 30, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/js3", 50 );
PlaySE( 0, "s_daidageki", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 0, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 0, 4*2, TRUE );
MoveBustshot(1, "portrait/night/ri1_fuman_a1_0", 100, 0, 0, 0, 200, TRUE);
- ModDrawCharacter(0, 2, "portrait/normal/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "portrait/re2a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlaySE( 0, "s_down", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 0, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 0, 4*2, TRUE );
@@ -1495,7 +1495,7 @@ void main()
NULL, "I had to do something about the time bomb instead!!", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 5, "sprite/normal/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 5, "sprite/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/js3", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -1519,7 +1519,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 5, "sprite/normal/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 5, "sprite/ri1_fuman_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500251", 256, TRUE);
@@ -1546,7 +1546,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 5, "sprite/normal/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 5, "sprite/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500255", 256, TRUE);
@@ -1621,7 +1621,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 1300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re2a_hig_def_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 1300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " そこへ……レナのぬぅっとした黒い大きな影が迫る。",
@@ -1712,7 +1712,7 @@ void main()
ClearMessage();
ModSetLayerFilter(1, 256, "sunset");
- ModDrawCharacter(1, 5, "sprite/normal/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 5, "sprite/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawSceneWithMask( "background/g2_01", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -1740,7 +1740,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 5, "sprite/normal/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 5, "sprite/ri1_niyari_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500261", 256, TRUE);
@@ -1848,7 +1848,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "sunset");
- ModDrawCharacterWithFiltering(0, 1, "portrait/normal/kei1_komaru_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 1, "portrait/kei1_komaru_", "0", "maskleft", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170101357", 256, TRUE);
@@ -1971,7 +1971,7 @@ void main()
DisableWindow();
ModSetLayerFilter(0, 256, "flashback");
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_akireru_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_akireru_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400151", 256, TRUE);
@@ -2025,7 +2025,7 @@ void main()
FadeOutBGM( 1, 400, FALSE );
ModSetLayerFilter(0, 256, "sunset");
- ModDrawCharacter(0, 4, "portrait/normal/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 4, "portrait/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -2066,7 +2066,7 @@ void main()
ClearMessage();
DrawScene( "black", 400 );
- ModDrawCharacter(0, 4, "portrait/normal/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 4, "portrait/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -2096,7 +2096,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "portrait/normal/sa1b_akireru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "portrait/sa1b_akireru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400191", 256, TRUE);
@@ -2105,7 +2105,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "portrait/normal/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "portrait/sa1a_odoroki_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " むくれる沙都子の頭をわしわしと撫でてやる。",
@@ -2129,7 +2129,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 4, "sprite/normal/sa1b_odoroki_b1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 4, "sprite/sa1b_odoroki_b1_", "0", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400192", 256, TRUE);
@@ -2146,7 +2146,7 @@ void main()
DisableWindow();
PlaySE( 0, "s_furu", 56, 64 );
DrawScene( "white", 100 );
- ModDrawCharacter(1, 4, "sprite/normal/sa1b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa1b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/gk1_01", 100 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2165,7 +2165,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400193", 256, TRUE);
@@ -2174,7 +2174,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1b_warai_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1b_warai_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400194", 256, TRUE);
@@ -2278,7 +2278,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 5, "sprite/normal/ri1_komaru_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 5, "sprite/ri1_komaru_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500266", 256, TRUE);
@@ -2292,7 +2292,7 @@ void main()
DisableWindow();
FadeBustshotWithFiltering( 0, "maskdown" , 7, FALSE, 0, 0, 300, TRUE );
PlaySE( 0, "wa_003", 56, 64 );
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re2a_hig_okoru_a1_", "0", "maskleft", 7, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re2a_hig_okoru_a1_", "0", "maskleft", 7, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201650", 256, TRUE);
@@ -2380,7 +2380,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re2a_hig_okoru_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re2a_hig_okoru_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201654", 256, TRUE);
@@ -2398,7 +2398,7 @@ void main()
DisableWindow();
FadeBustshot( 0, FALSE, 0, 0, 0, 0, 200, TRUE );
- ModDrawCharacter(1, 4, "sprite/normal/sa1b_warai_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1b_warai_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400195", 256, TRUE);
@@ -2407,7 +2407,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400196", 256, TRUE);
@@ -2416,7 +2416,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re2a_hig_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
+ ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_hig_def_a1_", "0", "maskright", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201656", 256, TRUE);
@@ -2425,8 +2425,8 @@ void main()
ClearMessage();
DrawScene( "white", 100 );
- ModDrawCharacter(1, 4, "sprite/normal/sa1b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 2, "sprite/normal/re2a_hig_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa1b_odoroki_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2a_hig_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/g2_01", 200 );
PlaySE( 0, "s_Down", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
@@ -2530,7 +2530,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 4, "sprite/normal/sa1a_akuwarai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
+ ModDrawCharacterWithFiltering(0, 4, "sprite/sa1a_akuwarai_a1_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400197", 256, TRUE);
@@ -2542,7 +2542,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 4, "sprite/normal/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 4, "sprite/sa1b_warai_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s09/04/170400199", 256, TRUE);
@@ -2598,8 +2598,8 @@ void main()
NULL, " Did you unlock it already?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(1, 4, "sprite/normal/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
- ModDrawCharacter(2, 3, "sprite/normal/me1a_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(1, 4, "sprite/sa1a_akuwarai_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(2, 3, "sprite/me1a_odoroki_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/gk1_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -2623,7 +2623,7 @@ void main()
DrawSceneWithMask( "black", "maskleft", 7, 0, 300 );
PlaySE( 0, "s_furu", 56, 64 );
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/kuruma3_02", 400 );
PlaySE( 0, "s_Down", 56, 64 );
@@ -2666,7 +2666,7 @@ void main()
DisableWindow();
PlaySE( 0, "wa_003", 56, 64 );
- ModDrawCharacterWithFiltering(1, 19, "sprite/normal/kuma_def_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 19, "sprite/kuma_def_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 鈍い音がして、大高が痙攣しながら沈んでいく。",
@@ -2676,7 +2676,7 @@ void main()
if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 19, "sprite/normal/kuma_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 19, "sprite/kuma_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 19, "ps3/s09/19/173100182", 256, TRUE);
@@ -2769,7 +2769,7 @@ void main()
NULL, " Alpha, GO! GO! GO!!!\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 11, "sprite/normal/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 11, "sprite/oisi1_3_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/kuruma3_02", "maskright", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
@@ -3160,7 +3160,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_5_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_5_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700616", 256, TRUE);
@@ -3178,7 +3178,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 11, "sprite/normal/oisi1_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 11, "sprite/oisi1_3_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlaySE( 0, "s_Down", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 2*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 2*2, TRUE );
@@ -3281,7 +3281,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 1300, TRUE );
+ ModDrawCharacterWithFiltering(0, 2, "sprite/re2a_hig_def_a1_", "0", "maskup", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 1300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナはもはや焦らず、ゆっくりとした重みのある動作で屋根の上に這い上がっていた。",
@@ -3294,7 +3294,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201657", 256, TRUE);
@@ -3345,7 +3345,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "…途中から諦めがついたのか、ふっと笑い、今度は不敵に笑うようになった。",
@@ -3363,7 +3363,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201659", 256, TRUE);
@@ -3375,7 +3375,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/re2a_hig_muhyou_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201661", 256, TRUE);
@@ -3384,7 +3384,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s09/01/170101379", 256, TRUE);
@@ -3405,7 +3405,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201662", 256, TRUE);
@@ -3417,7 +3417,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201664", 256, TRUE);
@@ -3452,7 +3452,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201666", 256, TRUE);
@@ -3476,7 +3476,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201667", 256, TRUE);
@@ -3736,7 +3736,7 @@ void main()
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, TRUE );
DrawScene( "black", 150 );
PlaySE( 0, "s_furu", 56, 64 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -3749,7 +3749,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201678", 256, TRUE);
@@ -3895,7 +3895,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 6*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 6*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -3964,7 +3964,7 @@ void main()
NULL, "Prepare yourself for having to make a big payout!!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -3973,14 +3973,14 @@ void main()
NULL, "\"Ahahahahahahahahahahahahahaha!!", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 200 );
DrawSceneWithMask( "scene/cutin1", "maskright", 1, 0, 150 );
PlaySE( 0, "s_Ken_B8k", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 4*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/sora2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -3995,7 +3995,7 @@ void main()
NULL, "Your bluffing is just pathetic!\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(2, 2, "sprite/normal/renasen1_muhyokaku_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/renasen1_muhyokaku_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/sora2", 200 );
DrawSceneWithMask( "scene/cutin6", "maskleft", 1, 0, 150 );
PlaySE( 0, "s_Ken_A8k", 56, 64 );
@@ -4211,7 +4211,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 4*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/Sora2", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4235,12 +4235,12 @@ void main()
NULL, "That's so like you, Keiichi-kun!", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/Sora2", 200 );
DrawSceneWithMask( "scene/cutin1", "maskright", 1, 0, 150 );
PlaySE( 0, "s_Ken_B8k", 56, 64 );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/Sora2", 200 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4258,7 +4258,7 @@ void main()
SetValidityOfInput( FALSE );
Wait( 200 );
SetValidityOfInput( TRUE );
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201688", 256, TRUE);
@@ -4384,7 +4384,7 @@ void main()
NULL, "How did all that turn into this?", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/sora2", "maskleft", 1, 0, 300 );
PlaySE( 0, "s_furu", 56, 64 );
@@ -4437,7 +4437,7 @@ void main()
SetValidityOfInput( TRUE );
DrawScene( "black", 150 );
PlaySE( 0, "s_furu", 56, 64 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 150 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4446,14 +4446,14 @@ void main()
NULL, "\"Too bad!", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 200 );
DrawSceneWithMask( "scene/cutin1", "maskright", 1, 0, 150 );
PlaySE( 0, "s_Ken_A8k", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 4*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 150 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4467,7 +4467,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 4*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 150 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4549,7 +4549,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/sora2", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4568,7 +4568,7 @@ void main()
Wait( 200 );
SetValidityOfInput( TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/sora2", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4587,7 +4587,7 @@ void main()
Wait( 200 );
SetValidityOfInput( TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawSceneWithMask( "background/sora2", "maskleft", 1, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4648,7 +4648,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 0, 1*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 0, 1*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 200 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4664,7 +4664,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 0, 1*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 0, 1*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora2", 200 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4677,7 +4677,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 4*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(2, 19, "sprite/normal/kuma_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 19, "sprite/kuma_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawSceneWithMask( "background/kuruma3_02", "maskleft", 7, 0, 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("熊谷", NULL, "Kumagai", NULL, Line_ContinueAfterTyping); }
@@ -4702,7 +4702,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacterWithFiltering(1, 11, "sprite/normal/oisi1_4_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
+ ModDrawCharacterWithFiltering(1, 11, "sprite/oisi1_4_", "0", "maskright", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 11, "ps3/s09/11/170700627", 256, TRUE);
@@ -4934,7 +4934,7 @@ void main()
StartShakingOfAllObjects( 248, 40, 0, 0, 4*2, TRUE );
DrawScene( "black", 150 );
ModSetLayerFilter(0, 256, "night");
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_tuukaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora_01", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4948,7 +4948,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 4*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 4*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_muhyokaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora_01", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4957,7 +4957,7 @@ void main()
NULL, "But it'll be even more fun to split your head open, Keiichi-kun!", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora_01", 200 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -4966,7 +4966,7 @@ void main()
NULL, "Split it opeeen!!\"", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_ikakaku_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora_01", 200 );
DrawSceneWithMask( "scene/cutin4", "maskdown", 1, 0, 150 );
PlaySE( 0, "s_Ken_B8k", 56, 64 );
@@ -5032,7 +5032,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5057,7 +5057,7 @@ void main()
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, TRUE );
DrawScene( "black", 150 );
PlaySE( 0, "s_furu", 56, 64 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5272,7 +5272,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 0, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 0, 3*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5281,7 +5281,7 @@ void main()
NULL, "\"Going crazy under the moon, huh? That sounds cool, doesn't it?", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 200 );
PlaySE( 0, "s_furu", 56, 64 );
SetValidityOfInput( FALSE );
@@ -5292,7 +5292,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 2*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 2*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5415,7 +5415,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora_01", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5453,7 +5453,7 @@ void main()
StartShakingOfAllObjects( 248, 40, 0, 0, 4*2, TRUE );
DrawScene( "black", 150 );
ModSetLayerFilter(2, 256, "night");
- ModDrawCharacter(2, 2, "sprite/normal/renasen2_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/renasen2_warai_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/sora_01", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -5824,7 +5824,7 @@ void main()
NULL, "'We want to join them!!'", Line_Normal);
ClearMessage();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5835,14 +5835,14 @@ void main()
DisableWindow();
PlaySE( 0, "s_furu", 56, 64 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 200 );
DrawSceneWithMask( "scene/cutin1", "maskright", 1, 0, 150 );
PlaySE( 0, "s_Ken_A8k", 56, 64 );
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 200 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5884,7 +5884,7 @@ void main()
StartShakingOfAllObjects( 248, 40, 0, 0, 3*2, TRUE );
DrawScene( "black", 150 );
ModSetLayerFilter(1, 256, "night");
- ModDrawCharacter(1, 2, "sprite/normal/renasen2_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/renasen2_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/moon", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -5909,7 +5909,7 @@ void main()
StartShakingOfWindow( 248, 40, 0, 2, 3*2, FALSE );
StartShakingOfAllObjects( 248, 40, 0, 2, 3*2, TRUE );
DrawScene( "black", 150 );
- ModDrawCharacter(1, 2, "sprite/normal/renasen2_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 2, "sprite/renasen2_warai_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/moon", 300 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -6277,7 +6277,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 5, "sprite/normal/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
+ ModDrawCharacter(0, 5, "sprite/ri1_majime_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 400, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 5, "ps3/s09/05/170500268", 256, TRUE);
@@ -6338,7 +6338,7 @@ void main()
NULL, "As Ootaka yelled into the radio, Mion screamed for him to stop.", Line_Normal);
ClearMessage();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
+ ModDrawCharacter(1, 3, "sprite/me1a_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene( "background/gry2", 400 );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -6381,7 +6381,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300716", 256, TRUE);
@@ -6393,7 +6393,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300718", 256, TRUE);
@@ -6411,7 +6411,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1b_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1b_odoroki_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300720", 256, TRUE);
@@ -6426,7 +6426,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(1, 3, "sprite/normal/me1a_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
+ ModDrawCharacter(1, 3, "sprite/me1a_majime_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s09/03/170300723", 256, TRUE);
@@ -6453,7 +6453,7 @@ void main()
DrawScene( "black", 1000 );
DrawScene( "white", 50 );
PlaySE( 0, "s_Ken_B8k", 56, 64 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 150 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -6482,7 +6482,7 @@ void main()
NULL, " A world without you would be so boring!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 200 );
DrawSceneWithMask( "scene/cutin1", "maskright", 1, 0, 150 );
PlaySE( 0, "s_Ken_B8k", 56, 64 );
@@ -6859,7 +6859,7 @@ void main()
NULL, " I'm going to ask you one more time.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
DrawScene( "background/sora_01", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -6878,7 +6878,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201741", 256, TRUE);
@@ -6887,7 +6887,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201742", 256, TRUE);
@@ -6935,7 +6935,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201744", 256, TRUE);
@@ -6967,7 +6967,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナの表情は、ついさっきまで上機嫌だったのに、ほんの少し乾いて無表情になった。",
@@ -7010,7 +7010,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201749", 256, TRUE);
@@ -7024,7 +7024,7 @@ void main()
if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " レナはほんの少し悲しい表情で笑ったが、それは砂浜に波が染みこむように、すっと消え、すぐに無表情に戻った。",
@@ -7041,7 +7041,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201751", 256, TRUE);
@@ -7062,7 +7062,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " …………そこで、ようやくレナは機嫌のいい笑いになった。",
@@ -7245,7 +7245,7 @@ void main()
ClearMessage();
DrawScene( "black", 1000 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora_01", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -7267,7 +7267,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 2人は思い思いの構えで、互いの持つ凶器を構えあう。",
@@ -7350,7 +7350,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_warai_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170201775", 256, TRUE);
@@ -7457,7 +7457,7 @@ void main()
ClearMessage();
SetSpeedOfMessage( FALSE, 0 );
- ModDrawCharacter(0, 2, "sprite/normal/renasen2_shinken_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/renasen2_shinken_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/sora_01", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -7471,7 +7471,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(0, 2, "sprite/normal/renasen1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
+ ModDrawCharacter(0, 2, "sprite/renasen1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 200, TRUE );
PlaySE( 0, "s_furu", 56, 64 );
DrawScene( "white", 400 );
DrawScene( "fight/fight1", 200 );
@@ -7855,7 +7855,7 @@ void main()
ClearMessage();
DrawScene( "black", 1000 );
- ModDrawCharacter(0, 2, "sprite/normal/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
+ ModDrawCharacter(0, 2, "sprite/re2a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
DrawScene( "background/moon", 1000 );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/_tsum_op.txt b/Update/_tsum_op.txt
index 9ef8ed0..caba152 100644
--- a/Update/_tsum_op.txt
+++ b/Update/_tsum_op.txt
@@ -248,7 +248,7 @@ void main()
DisableWindow();
ModSetLayerFilter(2, 256, "sunset");
- ModDrawCharacter(2, 2, "sprite/normal/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
if (GetGlobalFlag(GADVMode) == 0) { SetDrawingPointOfMessage( 0, 6 ); }
@@ -299,7 +299,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_def_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/440100004", 256, TRUE);
@@ -320,7 +320,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/440100007", 256, TRUE);
@@ -335,7 +335,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_okoru_b1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/440100010", 256, TRUE);
@@ -355,7 +355,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/440100013", 256, TRUE);
@@ -364,7 +364,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_warai_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/440100014", 256, TRUE);
@@ -404,7 +404,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2a_komaru_a2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/440100017", 256, TRUE);
@@ -419,7 +419,7 @@ void main()
ClearMessage();
DisableWindow();
- ModDrawCharacter(2, 2, "sprite/normal/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
+ ModDrawCharacter(2, 2, "sprite/re2b_komaru_b2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/440100019", 256, TRUE);