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diff --git a/CG/sprite/si1b_majime_b1_0.png b/CG/sprite/si1b_majime_b1_0.png
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diff --git a/CGAlt/sprite/sa2b_hau_b1_0.png b/CGAlt/sprite/sa2b_hau_b1_0.png
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diff --git a/CGAlt/sprite/si1b_majime_b1_0.png b/CGAlt/sprite/si1b_majime_b1_0.png
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diff --git a/OGSprites/sprite/sa2b_hau_b1_0.png b/OGSprites/sprite/sa2b_hau_b1_0.png
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diff --git a/OGSprites/sprite/si1b_majime_b1_0.png b/OGSprites/sprite/si1b_majime_b1_0.png
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diff --git a/Update/tata_001.txt b/Update/tata_001.txt
index 0fa80b7..5324e5f 100644
--- a/Update/tata_001.txt
+++ b/Update/tata_001.txt
@@ -760,6 +760,8 @@ void main()
ClearMessage();
DisableWindow();
DrawScene("scene/008", 1000 );
+ if (GetGlobalFlag(GHideCG)) {ModSetLayerFilter(3, 256, "none");}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacterWithFiltering(3, 4, "sprite/sa1a_warai_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );}
//「あらぁ@ 魅音さんのお弁当が、今日はなかなか見事でございましてよー!@
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -771,6 +773,9 @@ void main()
NULL, " Mion-san, if I may say, your lunch looks quite appetizing today!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModSetLayerFilter(1, 256, "none");}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacterWithFiltering(1, 5, "sprite/ri1_niko_a1_", "0", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );}
//「......品数がいっぱいで豪華豪華なのです。@
// 沙都子と梨花ちゃんが魅音の弁当を見て歓声をあげている@......どれどれ@お¥
@@ -790,6 +795,9 @@ void main()
NULL, " Whoa!", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawSceneWithMask( "background/gk3", "right", 0, 0, 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacterWithFiltering(3, 3, "sprite/me1a_warai_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );}
//「昨夜の残りをちょっと詰めてきただけだよ@うちで昨日、村長たちが酒盛りしててさ@それで残り物をちょいと取っておいたってわけ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -804,6 +812,8 @@ void main()
NULL, " I managed to nab some of what they didn't eat.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacterWithFiltering(1, 2, "sprite/re1a_warai_a1_", "2", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );}
//「あはははは、それでお酒のおつまみみたいなおかずが多いんだね。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -825,6 +835,8 @@ void main()
NULL, " It looks like part of a full-course meal at a high-class restaurant!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 3, "sprite/me1a_wink_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );}
//「人の印象のほとんどがファーストインプレッションで決まるようにさ@やっぱりお弁当の味も、蓋を開けた時のキレイさに比例するんじゃないかな、って!¥
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -836,6 +848,10 @@ void main()
NULL, " So I thought maybe the taste of a bento would be proportional to how pretty it was when you opened it!\"", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawSceneWithMask( "background/gk1", "left", 0, 0, 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacterWithFiltering(1, 4, "sprite/sa1a_warai_a1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );}
+
//「魅音さんってガサツそうな性格に見えて、結構こういう盛り付けのセンスがいいんですのよね。@
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s19/04/500400119", 256, TRUE);
@@ -843,6 +859,8 @@ void main()
NULL, "\"You may seem unrefined, Mion-san, but you are positively splendid at arranging food like this.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacterWithFiltering(3, 2, "sprite/re1b_warai_b1_", "2", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );}
//「お部屋もいつもキレイに片付いてるし@魅ぃちゃんはみんなが思ってるより、ずっと几帳面で丁寧な人なんだよ!¥
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -891,6 +909,10 @@ void main()
NULL, " I see—she is our club president, after all!", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawSceneWithMask( "background/gk3", "right", 0, 0, 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );}
+
//「......レナのお弁当も見劣らないのです@カニかまぼこのお花がとてもキレイなのですよ。@
//「レナの弁当って、何て言うか、いつも芸が凝ってるよな@リンゴのうさぎさんとか、ニンジンの花びらとかさ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -924,6 +946,9 @@ void main()
NULL, " It wasn't just good—it made your insides all nice and warm.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawSceneWithMask( "background/gk1", "left", 0, 0, 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 2, "sprite/re1a_warai_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );}
//「あははは@ ありがと@魅ぃちゃんにはちょっと及ばないけど、はぅ、かぁいいかなって!@
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -938,6 +963,8 @@ void main()
NULL, " It's not quite as good as Mii-chan's, but I wanted to make it really kyute, hau~!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 3, "sprite/me1b_wink_a1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );}
//「料理は技術じゃなくて愛情でしょ@その意味でだったら、私なんか足元にも及ばないって!@
// 愛情か@...うん@確かに、見ているだけで、作ってくれたレナの一生懸命が伝わってくる@そんなお弁当だ¥
@@ -962,6 +989,9 @@ void main()
NULL, " That's what her bento was like!", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {FadeBustshot( 3, FALSE, 0, 0, 0, 0, 200, TRUE );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa1b_def_b1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );}
//「お弁当ってのは味だけでなく、見た目も大事ってことですわね@私たちも見習わないといけませんわね。@
//「ほー@で、その見習わなくちゃならない沙都子たちの弁当はどうだ@ お...?!¥
@@ -987,6 +1017,9 @@ void main()
NULL, " Whoa...?!\"", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 5, "sprite/ri1_niko_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );}
//「......じゃーん。@
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -995,6 +1028,8 @@ void main()
NULL, "\"...Ta-da.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa1a_warai_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );}
//「をっほっほっほ@ 昨日、ご近所さんにお裾分けのお肉をもらったので、今日は焼肉弁当なんでしてよー?@
// これはまた...すごい迫力だな!@
@@ -1026,6 +1061,9 @@ void main()
NULL, "At a glance, it was too impactful for a girl's bento, but when you thought about eating with all your friends, it brought more than enough color to the table!!", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawSceneWithMask( "background/gk3", "right", 0, 0, 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacterWithFiltering(1, 3, "sprite/me1a_def_a1_", "0", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );}
//「へー@...粗雑な体育会系弁当と見せかけて、おかずの品数も結構あるみたいじゃない@ほうれん草のおひたしとか、ひじきの煮物とか。@
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1040,6 +1078,8 @@ void main()
NULL, " Like boiled spinach in soy sauce, and stewed hijiki.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 2, "sprite/re1a_def_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );}
//「梨花ちゃんは、こういう気取らない家庭料理がとても上手なんだよね@...うん、梨花ちゃんは将来、立派なお嫁さんになれると思うよ!@
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
@@ -1051,6 +1091,9 @@ void main()
NULL, " ...Yep, I think Rika-chan will make a great wife when she grows up!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {FadeBustshot( 1, FALSE, 0, 0, 0, 0, 200, TRUE );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 5, "sprite/ri1_warai_a1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );}
//「......未来の旦那さまを鷲掴みなのです。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
@@ -6071,6 +6114,7 @@ void main()
ClearMessage();
DisableWindow();
DrawScene("scene/010", 1000 );
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/ma_s1", 300 );}
//「......俺、沙都子のことを侮ってたよ@完全に敗北だ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
@@ -6082,6 +6126,8 @@ void main()
NULL, " You've beaten me soundly.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(2, 4, "sprite/sa2a_akuwarai_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );}
//「をっほっほ@ 少しは見直しまして@ 梨花やレナさんに比べれば私もまだまだですけど、頼りない圭一さんなんかよりはよーっぽどお料理ができましてよ?!¥
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -6103,6 +6149,8 @@ void main()
NULL, "\"Yeah, yeah. I know better now.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(2, 4, "sprite/sa2a_warai_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );}
// 素直に負けを認めると、沙都子はようやく表情をやわらかくし、いつもそうするように大きな声で上機嫌に笑った¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -6110,6 +6158,9 @@ void main()
NULL, "After I honestly admitted my defeat, Satoko's expression finally softened, and she laughed with her normally loud and cheerful voice.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );}
+
//「もぐもぐ...@...お、...ご飯、いい感じで炊き上がってるな。@
// 炊飯器で作っているとは言え、水加減が違うのか、いつものお袋のご飯とは少し違った@
// だが沙都子の個性が感じられて、いつもよりおいしく感じる¥
@@ -6172,6 +6223,9 @@ void main()
NULL, "Satoko seemed to have been expecting some, because when I praised her so honestly, she got flustered instead.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa2a_warai_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );}
+
//「ほっほっほ...@ 褒められるのは光栄ですけど、そんなに立派ではありませんのよ@
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s19/04/500400254", 256, TRUE);
@@ -6182,6 +6236,8 @@ void main()
NULL, " Your praise honors me, but it's nothing so grand.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa2a_hau_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );}
// おかずはお惣菜屋さんで買ったものを温めただけですし@これとこれは缶詰を開けただけですし@自分でちゃんと作ったのは、...ご飯と味噌汁だけなんですのよ。@
// ちょっと照れたような顔で、恥ずかしそうに言う沙都子@
@@ -6210,6 +6266,9 @@ void main()
NULL, "...There was none of her normal verbal abuse or sarcasm in there either.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa2a_def_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );}
+
//「...ご飯とお味噌汁しか作ってませんけど、出来合いのおかずを並べれば、そこそこに立派にはなりますのよね。@
//「うちのお袋だって、出来合いのお惣菜は使うし缶詰だって使うよ@そんなので恥ずかしがることはないだろ@......これは立派な夕食だよ。@
// 素直に褒めた@...会ったことはないが、きっと沙都子の兄、悟史ならそう褒める¥
@@ -6240,6 +6299,9 @@ void main()
NULL, " ...I've never met Satoko's brother, but Satoshi would probably praise her in the same way.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa2b_hau_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );}
+
//「......ふふん@...まぁ、私にもそこそこのお料理ができることがわかっていただけたのでしたら、それで充分ですわね@/
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s19/04/500400260", 256, TRUE);
@@ -6249,6 +6311,8 @@ void main()
OutputLine(NULL, "…まぁ、私にもそこそこのお料理ができることがわかっていただけたのでしたら、それで充分ですわね。",
NULL, " ...Well, I suppose it's enough now that you've come to realize that I can hold my own in the kitchen.", Line_WaitForInput);
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa2b_warai_b1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );}
//御代わりいります@ お味噌汁はまだありますですわよ。@
// あれ...@ こいつ、今ちょっと照れなかったか@
diff --git a/Update/tata_002.txt b/Update/tata_002.txt
index 90679a5..1cd359d 100644
--- a/Update/tata_002.txt
+++ b/Update/tata_002.txt
@@ -1832,6 +1832,7 @@ void main()
DrawScene("white", 300 );
PlaySE( 4, "wa_011", 56, 64 );
DrawScene("scene/108", 50 );
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/gk3", 50 );}
ShakeScreen( 1, 20, 20, 5, 0, );
//「心の定義はなんだ@苦労か@ 努力か@ 汗か涙か@ その結晶か?@ ...ならば、俺の手に残るこの火傷は何の評価になるんだッ?!?!@
@@ -1857,6 +1858,9 @@ void main()
if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(2, 2, "sprite/re1b_bikkuri_b1_", "2", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );}
+
//「わ、...圭一くん、それ......油が跳ねた火傷...?!@
// 昨日の火事騒ぎの時の火傷痕が、いかにも料理にすごく苦労した風に見えてグッドだ@
// 教室中も、俺の努力を認めないわけにはいかない様子がよくわかる¥
@@ -1878,6 +1882,9 @@ void main()
NULL, "I could clearly tell that the classroom was forced to acknowledge the effort I put into it!", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 3, "sprite/me1b_tohoho_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );}
//「......ほぅ@...自らの料理の下手さによる失敗を、さも努力の痕跡であるかのように見せるとは...@やはりこの男、/
if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); }
@@ -1928,6 +1935,9 @@ void main()
NULL, " What do you think?!?!\"", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/gk1", 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 2, "sprite/re1b_def_b1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );}
//「レナは認めてあげたいな...@ 挑戦する心が評価されなかったら...誰も前に進めない!@
// クラスの女子がうんうんと頷き始める@
@@ -2778,6 +2788,7 @@ void main()
DrawScene("white", 100 );
PlaySE( 4, "wa_011", 56, 64 );
DrawScene("scene/108", 50 );
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/gk1", 50 );}
ShakeScreen( 1, 20, 20, 5, 0, );
//「そうッ!@ 手作りの弁当とコンビニ弁当ではまったく比較にならないのです@
@@ -2822,6 +2833,7 @@ void main()
DrawScene("white", 600 );
DrawBustshot(5, "background/furiker_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 50, TRUE );
DrawScene("scene/108", 100 );
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/gk1", 100 );}
PlaySE( 3, "wa_006", 56, 64 );
ShakeScreen( 1, 100, 20, 4, 0, );
@@ -2853,6 +2865,9 @@ void main()
NULL, "Some of the boys were admitting it, too!", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 24, "sprite/tomita1_odoroki_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 300, TRUE );}
+
//「...うぐぐぐぐぐ!@ み、認めます...。@
//「認めましたね?@ 認めましたね?@ では次にコンビニ弁当にはなぜ心がないかについて移りましょう@そもそも、弁当で伝える心とは何なのか?!@
//「い、異議あり@ 前原さんは抽象表現で法廷を煙に巻こうとしています!@
@@ -2881,6 +2896,8 @@ void main()
NULL, " What exactly is the spirit in a bento in the first place?!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 25, "sprite/oka1_shinken_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 300, TRUE );}
if (GetGlobalFlag(GADVMode)) { OutputLine("岡村", NULL, "Okamura", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 25, "ps3/s19/25/502500038", 256, TRUE);
diff --git a/Update/tata_003.txt b/Update/tata_003.txt
index 35cf550..6415b6d 100644
--- a/Update/tata_003.txt
+++ b/Update/tata_003.txt
@@ -2562,6 +2562,9 @@ void main()
NULL, " It looked like it was being crushed by Rena's...", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/oki_g3", 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(2, 4, "sprite/sa1a_akireru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 300, TRUE );}
//「...何があったかは存じませんけど、...梨花が自業自得のようですわね。@
//「あぁ@俺も最近、ようやく梨花ちゃんがただ可愛いだけじゃないと悟ったぞ...。¥
@@ -2581,6 +2584,8 @@ void main()
NULL, " I recently found out that Rika-chan isn't only cute...\"", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawSceneWithMask("background/oki_g3", "right", 0, 0, 300 );}
//「はぅ~~!@ 圭一くんに許可をもらったんだよ~!@ お持ち帰り~~~~!!!@
//「......みーー!!/
@@ -7022,6 +7027,7 @@ void main()
FadeOutBGM( 2, 1000, TRUE );
DrawScene("white", 10 );
DrawScene("scene/109b", 50 );
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/sora", 50 );}
PlaySE( 3, "wa_007", 56, 64 );
ShakeScreen( 1, 100, 20, 4, 0, );
@@ -7049,6 +7055,10 @@ void main()
NULL, " Look at it go...!!", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("white", 300 );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 4, "sprite/sa1a_akuwarai_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/oki_g3", 300 );}
//「走る必要もありませんわね@...をーっほっほっほっほ!!@
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
@@ -7060,6 +7070,8 @@ void main()
NULL, " ...Ohh-ho-ho-ho-ho!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/oki_g3", 300 );}
// 沙都子の放った特大アーチが...校舎屋上へ消えていく...@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/tata_004.txt b/Update/tata_004.txt
index 23d2204..32bd8c4 100644
--- a/Update/tata_004.txt
+++ b/Update/tata_004.txt
@@ -4243,6 +4243,9 @@ void main()
ClearMessage();
//gosub *Kurokai1
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 6, "sprite/si1b_majime_b1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/js1", 300 );}
//「...その誰かって誰ですか@誰かに聞いたから言ってるんですよね、転校って。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); }
@@ -4323,6 +4326,8 @@ void main()
ClearMessage();
DisableWindow();
DrawScene("scene/110b", 1000 );
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 6, "sprite/si1a_def_a1_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/js1", 1000 );}
PlayBGM( 1, "msys12", 56, 0 );
@@ -4395,6 +4400,9 @@ void main()
NULL, "Upon seeing my flustered reply, Shion realized she was intimidating me, and lowered her voice.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 6, "sprite/si1b_wink_b1_", "2", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );}
+
//「あ、すみません...@別に圭ちゃんを責めてるわけじゃないんです@ちょっと言葉がきつ過ぎましたね@謝ります。@
//「...............別に気にしてないよ。@
// ちょっと嘘だった@...実際は、ちょっと怖いくらいだった¥
diff --git a/Update/tata_008.txt b/Update/tata_008.txt
index 41d41d8..d3bcc70 100644
--- a/Update/tata_008.txt
+++ b/Update/tata_008.txt
@@ -2638,15 +2638,16 @@ void main()
OutputLine(NULL, "あの時は、夫婦喧嘩のとばっちりみたいなのがほとんどだったからさ。",
NULL, " At the time, they were mostly just being caught between their aunt and uncle fighting.", Line_WaitForInput);
ModPlayVoiceLS(4, 3, "ps3/s03/03/140300034", 256, TRUE);
- OutputLine(NULL, "……こうして部活で時間をつぶして家にいる時間を極力減らすのもひとつの手だったんだけど…。",
- NULL, " ...One of the ways we helped out was with the club, by reducing her time at home as much as we could, but... ", GetGlobalFlag(GLinemodeSp));
+ OutputLine(NULL, "……こうして部活で時間をつぶして家にいる時間を極力減らすのもひとつの手だったんだけど…。」",
+ NULL, " ...One of the ways we helped out was with the club, by reducing her time at home as much as we could, but...\"", GetGlobalFlag(GLinemodeSp));
+ if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
//「.........今は家事を強制されてるから、...学校に残ることもできないんだね。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "org/rena2009", 256, TRUE);
- OutputLine(NULL, "………今は家事を強制されてるから、…学校に残ることもできないんだね。」",
- NULL, "......He's making her do the chores now... so she can't stay at school either.\"", Line_Normal);
+ OutputLine(NULL, "「………今は家事を強制されてるから、…学校に残ることもできないんだね。」",
+ NULL, "\"......He's making her do the chores now... so she can't stay at school either.\"", Line_Normal);
ClearMessage();
// ...くそ......@
@@ -7625,7 +7626,7 @@ void main()
NULL, " might not want that.", Line_WaitForInput);
ModPlayVoiceLS(4, 10, "org/irie2012", 256, TRUE);
OutputLine(NULL, "虐待されている本人が避難を望まなければ、弱いでしょうから。」",
- NULL, " Unless the person being abused wants shelter, anyway—it doesn't go that far.\"", Line_WaitForInput);
+ NULL, " Unless the person being abused wants shelter, anyway—it doesn't go that far.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
diff --git a/Update/tata_009.txt b/Update/tata_009.txt
index a41b13e..b067cce 100644
--- a/Update/tata_009.txt
+++ b/Update/tata_009.txt
@@ -1495,6 +1495,9 @@ void main()
ClearMessage();
DisableWindow();
DrawScene("scene/115", 1000 );
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 9, "sprite/ta1_akuwarai_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, FALSE );}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 8, "sprite/tomi1_warai_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/ji1", 300 );}
//「なぁに、知らないの@ ............パパよ@みんなの家のパパ。@
//「......な、なんだ@...そういう意味ですか@そりゃそうですよ@どんなものの正体だって、最終的には人間です@だってここは人間しかいない世界なんですから@全ての現象は人間で解明できるはずです。@
@@ -1540,6 +1543,9 @@ void main()
NULL, "I felt like I put that somewhat strangely, but Takano-san was not as dissatisfied with that reply as I might have guessed.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 9, "sprite/ta1_warai_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );}
+
//「あら、...その年齢の内からそれに気付けるなんて、なかなかね。その通りよ@人間の世で起こる現象は全て人間の都合で人間が起こす@......では前原くん、もう一度尋ねるわよ@今度はサンタクロースじゃなくて、!w1000/
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s03/09/140900046", 256, TRUE);
@@ -1567,6 +1573,8 @@ void main()
OutputLine(NULL, "……オヤシロさま。",
NULL, " ...but Oyashiro-sama.", Line_WaitForInput);
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(1, 9, "sprite/ta1_def_", "0", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );}
//...オヤシロさまの祟りの正体は...何かわかるかしら?@
// 鷹野さんが、...一歩近付き、俺の瞳を覗きこみながら...そう問い掛けた¥
diff --git a/Update/tata_010_03.txt b/Update/tata_010_03.txt
index 5e342d6..f897cc4 100644
--- a/Update/tata_010_03.txt
+++ b/Update/tata_010_03.txt
@@ -468,8 +468,8 @@ void main()
//「物語にならない、って、どういう意味...?¥
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "org/keiichi2089", 256, TRUE);
- OutputLine(NULL, "物語にならない、って、どういう意味…?",
- NULL, "Don't even become stories? What does that mean...?", Line_Normal);
+ OutputLine(NULL, "「物語にならない、って、どういう意味…?」",
+ NULL, "\"Don't even become stories? What does that mean...?\"", Line_Normal);
ClearMessage();
//「圭一、物語の最低構成要素は?@
diff --git a/Update/tata_011_03.txt b/Update/tata_011_03.txt
index 5ee7bbd..103837c 100644
--- a/Update/tata_011_03.txt
+++ b/Update/tata_011_03.txt
@@ -2966,6 +2966,7 @@ void main()
DisableWindow();
FadeOutBGM( 1, 1000, TRUE );
DrawScene("scene/111a", 1000 );
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 9, "sprite/ta1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 1000, TRUE );}
//「私とあなたは今夜、出会わなかった。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("鷹野", NULL, "Takano", NULL, Line_ContinueAfterTyping); }
@@ -3058,6 +3059,11 @@ void main()
NULL, " ...I wish I'd never met this woman.", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
+ if (GetGlobalFlag(GHideCG)) {ModSetLayerFilter(3, 256, "none");}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(3, 9, "sprite/ta1_warai_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, FALSE );}
+ if (GetGlobalFlag(GHideCG)) {DrawScene("black", 400 );}
+
// この女から漂う...腐臭のような臭いの気配は、.........きっと今の俺から滲み出ている気配と、...何ら変わらない@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " この女から漂う…腐臭のような臭いの気配は、………きっと今の俺から滲み出ている気配と、…何ら変わらない。",
@@ -3135,7 +3141,11 @@ void main()
NULL, " ...And that I couldn't outright refuse...", Line_Normal);
ClearMessage();
+ if (GetGlobalFlag(GHideCG)) {DisableWindow();}
FadeOutBGM( 0, 1000, TRUE );
+ if (GetGlobalFlag(GHideCG)) {ModSetLayerFilter(2, 256, "night");}
+ if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(2, 9, "sprite/ta1_def_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );}
+ if (GetGlobalFlag(GHideCG)) {DrawSceneWithMask("background/ma2_01", "up", 0, 0, 400 );}
//「...それでいいなら、そういうことでもいいです@......俺と鷹野さんは今夜、出会わなかった。@
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
diff --git a/Update/tata_013_02.txt b/Update/tata_013_02.txt
index 3e7bfc0..7fa59f1 100644
--- a/Update/tata_013_02.txt
+++ b/Update/tata_013_02.txt
@@ -1227,7 +1227,7 @@ void main()
//「...................................................。@
- if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
+ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "org/keiichi2101", 256, TRUE);
OutputLine(NULL, "……………………………………………。」",
NULL, "........................\"", GetGlobalFlag(GLinemodeSp));
@@ -2252,6 +2252,7 @@ void main()
DisableWindow();
FadeFilm( 1400 , FALSE );
DrawScene("scene/113b", 1000 );
+ if (GetGlobalFlag(GHideCG)) {DrawScene("background/ji2", 1000 );}
// 俺が猛然と迫るのに気付き、カラスたちがバサバサと空へ逃れる@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
@@ -2267,6 +2268,7 @@ void main()
ClearMessage();
DisableWindow();
DrawScene("scene/113a", 1000 );
+ if (GetGlobalFlag(GHideCG)) {DrawScene("black", 50 );}
//「ぅ、.........わああああぁああぁああぁあああぁあぁあぁあ......ぁぁ...ぁ...ぁ..................!!¥
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }