From e3305e2ee3ce0e9f933274406582496cf5e7bf1e Mon Sep 17 00:00:00 2001 From: Daniel Wong Date: Mon, 26 Jul 2021 13:03:30 +1000 Subject: [PATCH 1/2] Add missing kaze BGM in OG mode Note: in the OG game, the BGM continues into the eyecatch. For this to happen, there can't be a fadeout in this script - all the BGM fadeouts happen in the next script. --- Update/_meak_012.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Update/_meak_012.txt b/Update/_meak_012.txt index 6f4edaa..9df199a 100644 --- a/Update/_meak_012.txt +++ b/Update/_meak_012.txt @@ -2477,6 +2477,8 @@ void main() OutputLine(NULL, " 視界を奪われた次は、後ろから誰かに羽交い締めにされて、自由をも奪われた。", NULL, "One of them pinned me in a nelson hold, restricting my movement.", Line_Normal); ClearMessage(); + + ModPlayBGM( 2, "kaze", 56, 0, 1 ); if (GetGlobalFlag(GADVMode)) { OutputLine("詩音", NULL, "Shion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(4, 6, "ps2/06/150601004", 540, TRUE); From ae9880cbaf18d122b5517b2eb3ec32028c4375e0 Mon Sep 17 00:00:00 2001 From: Daniel Wong Date: Mon, 26 Jul 2021 13:12:03 +1000 Subject: [PATCH 2/2] Don't fade out BGM early in OG mode --- Update/_meak_012.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Update/_meak_012.txt b/Update/_meak_012.txt index 9df199a..f37fc06 100644 --- a/Update/_meak_012.txt +++ b/Update/_meak_012.txt @@ -2532,8 +2532,8 @@ void main() NULL, "...But even that left hand was pressed down by his rough palms until it hurt, robbing it of the freedom even to tremble.", Line_Normal); ClearMessage(); - FadeOutBGM( 0, 300, FALSE ); - FadeOutBGM( 1, 300, FALSE ); + ModFadeOutBGM( 0, 300, FALSE, 0 ); + ModFadeOutBGM( 1, 300, FALSE, 0 ); if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " …あと、間髪なんかなかった。",